Thanks! Yeah, a lot of people mentioned the mouse -> keyboard thing was a bit off. I was hoping to get a menu similar to the Paper Mario games honestly lol, just ran out of time. Glad you enjoyed it :)
Boebi_G
Creator of
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This is an awesome game. I had a blast playing, and almost made it to the end. The art is so unique and I loved the drawing/erasing animations you had on everything. How did you do that??
I was a little confused at first how to “attack” given there was no enemy on the board, took a bit to understand attacking the board did damage.
For balancing, I found healing was very sparse, I managed to get +5 hp gem but it barely counteracted the damage I was taking. My biggest issue was, as far as I could tell, no way to get rid of items, either permanently, or from your 3 combat slots. I found shield pretty useless, maybe thats because I was against several ghosts, but they didn’t really provide much in those fights. Sometimes I would have use for 1x1 items, but I had no where to place 1x2 or 2x2 items. Moving items for stamina would also be a cool idea in order to make space for larger items.
This is a really polished game. I’d love to see you take this further. The concept is great, just needs some more work! Great job, one my favourites so far.
Really cool entry! I always enjoy a nice mini golf game! I thought the erasing mechanic was really cool.
I feel like there could be some more stake in the game though. Maybe a limit to shots made, or a limit to how much you can erase. The erasing mechanic felt iffy at times, I wish there was an indicator as to the area I would be erasing specifically (like a little circle).
It’s really well done overall, some small improvements could make this a really good game!
Cool game! I like the different mini games you implemented.
I felt like reducing the letters in the ‘wordle’ mini game made it inherently more difficult, as you could guess 1 less letter per turn, and many 4 letter words only contain 1 vowel, so you couldn’t rely on those as much :p
All in all, really well done, everything was well implemented!
Cool game! I like the player sprites and music and the concept was very cool.
I wish I could have explored the game a bit more, but I got to the “big glitch” and I couldn’t figure out how to get past the high wall. The game also feels a bit punishing considering you can only fall 3 times, and each time you would have to start from the beginning.
You have a really nice core system set up, it just needs some polish to make it shine. Nice work!
Super cool game. I remember seeing you post about it on Discord. The mechanics are really interesting, and the 3D models are really nice looking.
Sadly I couldn’t get the eraser paper to stay up, it just kept closing down as I tried to erase :(
I’d love to see you put some more work into, this is a real cool concept!
Cool concept. It felt similar to Darkest Dungeon! Everything was really easy to read and understand for the most part. I would have liked being able to see all the allies health, not just the active memeber.
I think the erasing mechanic might be bugged, as I only lost the abiltiy for the first round, but had it for every one afterward, unless that was intended.
Well done!
Cool game! The typing to erase mechanic was very cool. I also liked how the letters just got up and started running away haha.
I’m not sure if the screen shake thing was you losing time or not, but I found that if I tried typing the escaping letter twice, fast, it would shake the screen. I’d have to wait until it was not longer flashing red to press it again.
Really nice game. Was a fun one to play!
Nice game! I like the use of the theme, this is pretty unique. Art was well done, especially the shop upgrade ones.
I wish there was some indicator to tell when your pulse was recharged. I found it a bit difficult to acurately control the ship, but I feel like that was intentional by design - don’t want it being too easy :p







