This is such a lovely experience, very well done!
addSoul Playground
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BadaBounce
https://add-soul.itch.io/badabounce

This is a quick little game about bouncing a critter called Bada in the air whilst collecting fireflies and combos.You got 60 seconds to get a high score and try your best to avoid hitting the edges or ground.
It is currently a prototype, however I am considering to expand the game universe, either with more mini games, or an extended version of this concept, making it into an 'side scrolling bouncer' where you have to propel the Bada through various obstacles as swiftly as possible while collecting fireflies and other power ups.
Curious to hear what you all think about the concept, gameplay and mechanics - and of course looking forward to hear what your best score will be.
Im glad I gave this a chance, I'm honestly impressed with what you managed to put together in a week as a solo developer - sure graphics could be better, animations, music and more than one sfx could be added. However you put together the most important thing - a core gameplay that works well, and keeps the player hooked. Well done!
Really appreciate your feedback - we went all oldskool Wolfenstein only allowing the left right camera movement, this helped us time wise to focus more on the other mechanics, and get away with our billboard 2D enemies. We'll gather all feedback from here and see which parts we can improve on. Thanks again for giving our game a play!
Thank you for the kind words - we are aware it gets a bit repetitive - as you mention a result of our time constraints. We might see if we can add a bit more variation in the future. We had planned boss-fights, more weapons, enemies and power-ups, but at the end had to cut some stuff to make it in time.
The core idea is nice, I think there's a good basis to build something great. I would have loved to seen a bit more refinement on the 3D part, as the perspective used, and lack of shadow under the player made it super hard to estimate distances - resulting in a lot of death by lava! That being said, I hope you'll continue exploring and refining this concept.
I would have loved to rate this game, however I tried restarting the browser version several times, and the 2 enemies never attack, so I was never able to fire a single shot pressing the mouse. By the sound of the comments you have a pretty solid game going on. Hope you'll get to iron out some of those bugs mentioned - I'll check back in then. But for what it is worth, I did like the audio, visuals and bits of controls I managed to test.


