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Fear the Forge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #45 | 3.615 | 3.615 |
Controls | #71 | 3.077 | 3.077 |
Audio | #89 | 2.769 | 2.769 |
Overall | #95 | 2.824 | 2.824 |
Accessibility | #98 | 2.385 | 2.385 |
Fun | #101 | 2.615 | 2.615 |
Originality | #124 | 2.615 | 2.615 |
Theme | #124 | 2.692 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.stable
Wildcards Used
None
Game Description
You are a rebellious sentient weapon, forged by the mighty god Hephaestus. You must survive his Forge Realm, destroy golems, and venture deeper.
How does your game tie into the theme?
It's the world of the Forge God, Hephaestus. You destroy them to power your weapon.
Source(s)
No
Discord Username(s)
AnomAllison, MrMittens, osroth, SirSunstone, Renzo, fauks, melpeslier, TryMeImAnAussie
Participation Level (GWJ Only)
1
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Comments
cool production, liked the Golem / enemy design a lot! hope you'll continue developing it - also happy to see another 3D production in this Jam. Sadly had my browser crash a few times due to high memory usage (MacBook Pro M2 Max with 96GB RAM) . That being said I did enjoy running around, fighting my way to the portals.
I think this has a good bit of potential, it just didn't run great on my pc. I really like the art, especially the golems! I experienced a bug when I tried to play again after I died. It started me in what seemed like level 2 but said level 1. also when I did reach the portal on this second time playing I just passed through it and didn't progress to the next level. Good entry!
A solid FPS. The one thing I found lacking is an option to change the mouse sensitivity. It felt awkward moving the camera around with such a high sensitivity in an FPS that I had to lower my mouse's DPI.
Thanks, we'll keep that in mind.
Always love to see 3D submissions! Will say, I did run into significant stuttering when running the game. Wished for a download link tbh over a web build but it wasn't enough to stop me from playing. Art looks great! Polished and stylized!
When it came to gameplay, I noticed at a certain point that you didn't really need to kill any of the enemies. Spamming jump basically made you invincible and I zoomed to Level 25 until stopping. If y'all do continue it, it would be cool to maybe introduce more enemy types, and possibly even make it so the player has to clear rooms (kind of like Binding of Isaac).
Regardless, cool stuff!
Liked the game! Unique interpretation of the theme as far as I know. It's fun to combine both shoots and run with multiple enemies behind you. Reached level 20! And the death font/mask is such a nice detail. Good job guys, you were one of the few teams that made a 3D game.
Thanks a lot, We put our hearts into it !
No performance issues on my end except at the very very beginning :D
It was fun leading a big group around then just holding down the special attack and watching them all drop one by one. For multiple levels I spawned right next to the portal. I'm sure that wasn't intentional, but I enjoyed the fast progress I got from it.
I have a couple of questions. How do I get armor? And is there a reason that the max health is 80? Not complaining in any way, you just don't see that very often :)
Impressive graphics. Agree with @Elidef that a downloadable build would have been good. Wasn't much to do.
Game looks super cool but an HTML fps game doesn't run super well, I would've downloaded a version if it existed
Graphics are lovely. Had some performance issues though. Weapons feel good