Sound effect after picking up my first present immediately made me quit. Before that however i thought the background was really cool.
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Matrix Gift's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Vote on your favourite game! | #156 | 2.000 | 2.000 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Hey! Here's what I saw in the game :)
Visual
Visually, there's no problem, I like the style the buildings, it looks great! There are no textures but I think that it's fine, it looks cool :)
Sounds
I would've loved a chill BGM, and the shooting SFX was buggy for me :( (see below)
Tutorials
Unfortunately none :(
Gameplay
- I like the "search gifts in maze" aspect!
- The procedurally generated map is a great thing too :)
- I couldn't experience the "stalked by shooters" aspect (see below), but I'm afraid that their number will be rapidly too much
Fun
That was a fun experience, I liked searching for gifts :)
Bugs
Unfortunately, it's the part that affected me the most :(
- The shooters spawned only in one of the 3 games I've played
- When they didn't spawn, their shooting sound was extremely buggy: never completely played, with artifacts in the sound, etc.
- The shrooms (I guess they were shrooms?) blocked a lots of passages, I couldn't reach some gifts because of that
- There were too much space between each "island" and I couldn't jump between them
- Fortunately, I had infinite jumping to help me
- Nothing happens when you fall, you're in an invisible box
- If you jump while running towards a shroom, you can move it (sometimes they go really far, and push eachother)
Theme
The game is in the theme :)
Cool game and interesting idea, but I think it would benefit from being more fast-paced and making it a bit clear what the player has to do. And impressive terrain generation and art style!
like alot have said the technical side of this was dope! nice stuff!
The idea is certainly there and the procedural aspect is super cool, however im not entirely sure what the goal is (although I found a present) and and seem to be getting strange looping audio issues. It also seems that when you fall off the map the game freezes.
Felt very surreal, would love to see this developed into a full game. It wasn't entirely clear what I had to do at first, and some of the areas seemed to be unreachable? Also there didn't seem to be any way to reset if you fell off the map, and no way to quit, though maybe I missed something.
The procedural generation is seriously impressive for a game jam! So many mushrooms~! The movement was a little strange but once i thought of space as more of a wing flap than a jump it made a lot more sense. There was a really high pitched collection sound that started looping after picking up a few presents though. Seriously well done for getting that generation done during a jam. it looks awesome.
Please check out my teams game. https://itch.io/jam/yogscast-game-jam-2020/rate/843977
I'm quite impressed with the technical aspect of this - the procedural generation of the terrain is great! I didn't really have much fun playing it though, sorry to say. Needed a bit more polish in the game mechanics, in the audio and perhaps a bit of textures to the world. Good effort nonetheless!
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