This was a little fun although it really didn't go with the topic unless you can escape the box somehow and something else happens also the text for the powerup is impossible to read unless if you have full screen on.
Play game
Grey box's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #305 | 3.733 | 3.733 |
Fun | #390 | 3.133 | 3.133 |
WOWIE! | #646 | 2.467 | 2.467 |
Visuals | #855 | 1.867 | 1.867 |
Creativity | #876 | 1.933 | 1.933 |
Topic | #881 | 1.733 | 1.733 |
Sound | #934 | 1.200 | 1.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Unfortunately, I didnt have time to make music ;(
Credits
Itch username is fine :)
Comments
Excellent movement. Jumping was super responsive and walljumping was very satisfying to do :) Props for that!
A fun simple game.
Although when I talk to the spike I would have liked to be able to skip the dialog faster.
Anyway, good job!
Solid simple game, would've been really nice to see more attractive visuals, sounds, crunch elements, etc, especially since you said you only made this in an hour. Could've gone from a decent submission to a fantastic one.
Nice little game, with good controls. Not sure how the theme comes into play though. Maybe I accidentally skipped/couldn't find something?
Good morning :D this game has really respnosive controlls. To generate mor views on your game just add one screenshot :D please! People will play it more frequently and rate it especially which such a high Karma!
The controls feels really nice, I'm surprised that you made this in just an hour. Good Job!
Really good game for one made in only an hour!! The ending was a nice touch :)
Fun little game, for an hour the mechanics felt really solid and the design was super good too.
If you polish this up more after the jam, let me know and I'll happily replay it!
I can't believe you trapped me in a box, not cool >:((((
JK, for a game made in an hour it was pretty good, the wall jumping felt good and there was surprisingly few bugs considering the time this was made in. Wish I could jump/skip dialogue with Space though! Was this game like a challenge for you to make in an hour or was it a time crunch thing?
PS. When exporting a game in Godot, you can get rid of the debug menu by unchecking the little "Export with Debug" box in the bottom left when exporting!
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