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Debug.Log Everywhere!!!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #166 | 3.765 | 3.765 |
WOWIE! | #312 | 3.176 | 3.176 |
Topic | #326 | 3.353 | 3.353 |
Fun | #437 | 3.000 | 3.000 |
Visuals | #459 | 3.059 | 3.059 |
Simplicity | #612 | 3.118 | 3.118 |
Sound | #779 | 1.882 | 1.882 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Yes I made it myself in Bosca Ceoil that's why it sounds absolutely terrible :D
Credits
My twitter @ArturPrograms https://twitter.com/ArturPrograms :D
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Comments
Having some programming experience I was able to beat the game even tho I never learned anything about C#/Unity (I only got stuck at the level about the spike). Very fun concept and I got to learn a bit about C# syntax!
Oh and the music wasn't that bad ;)
Nice job! Yeah, that one was a bit tricky I actually thought the game was too easy that's why I put that there lol Turns out it was too hard for people lol Thank you I appreciate that! Awesome! Lmao glad to hear I didn't completely screw that part up :D lol Thanks!
Really nice game, would have loved to see syntax colors in the levels, just like in the main menu.
Yeah I wanted to add it but I couldn't figure out a good way with Unity's text to dynamically change color.
Well I guess I'm quite bad at programming :)
The music got quite annoying would've been cool to have some ambient computer noises instead. Really cool idea though, makes us all look back on what we've spent our weekend doing. Unique.
Yeah it did for me too lol xD I didn't have time to make better music, my apologies! Thank you I appreciate that :D
Debug.Log("Got his far")
Haha Debug.Log/Print is the best debugging.
Debug.Log("And this far?")
Debug.Log("WTF?")
Hahaha yeah definitely :D I see what you did there :D
Well, turns out I suck at my coding Q.Q Oh well, I'll stick to my design work, still good fun though! Creative too.
Lmfao xD Don't worry though, I suck at design ;-;
A little excercise in Unity / C# programming. But it was interesting, nonetheless.
Good job!
Thanks!
Really fun, i actually learned something when i played this
Thank you! That means a lot to me, truly! :D
Good game, which may teach you a little understanding of basic programming or rather, problem solving in unity. Unfortunately the music was a bit annoying after a while. Besides that, i had a lot of fun.
Yeah that was the plan! It wasn't my best work I had only a little bit of time but I did my best :D lol Oh yeah definitely that's why I tried to make the volume super low lol I was running out of time and thought no music would be worse than low volume music. Sorry about that! I'm glad you had fun with it :) You're game was awesome!
It's pretty impossible to have a good difficulty level in such a game, because every player has different knowledge about C#, but in my opinion the idea made the game fun and it was quite a good simulation of problem searching in C#. Also it might teach people about [SerializeField]
Yeah definitely I completely agree about the difficulty! I only had 8 hours to work on the game as my schedule was busy so I had to role with the first game idea I got lol! I did my best to make it enjoyable though :) I'm glad you thought it was fun! Yeah I was talking to my brother I could turn this into a tutorial game for C# lol! I'd appreciate a rate if you could :D I'll check your game out too!
Debug.Log("Pretty creative and original game!");
Ahhhh ahahah I see what you did there :D lol Thank you so much that means a lot to me! It truly does thank you!