Nice game! Controls work very smooth!
The respawn time could be shorter, especially since you need to die a lot of times to complete some of the levels.
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Memento Mori's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #129 | 3.852 | 3.852 |
Fun | #143 | 3.667 | 3.667 |
Sound | #160 | 3.481 | 3.481 |
Simplicity | #197 | 3.926 | 3.926 |
WOWIE! | #207 | 3.407 | 3.407 |
Visuals | #318 | 3.407 | 3.407 |
Creativity | #560 | 2.889 | 2.889 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Door on Point and verbante
Credits
Random
Comments
Challenging game, but always feels like it can be accomplished. So it keeps you going to try again and again. Especially staying under par is a good incentive to repeat levels until you master them. Good job!
The time between dying and being able to play again is a bit long for a game where you are forced to die. I rather be brought right back into action with minimal delay. I do like how the reset buttons need to be held rather than an accidental press resetting your progress. The rest of the controls also feel quite solid
I like all the sound/music choices. The art feels a wee bit stale but there are definitely some highlights such as that flag animation and the shine on the spikes. Wish you would respawn a little faster after each death. The levels where I needed a considerable amount of dead body platforms took longer than they needed to for this reason. Easy to understand and play overall.
This game was pretty cool ! The difficulty was really well balanced, which is pretty rare for a game jam game. Also, pushing your corpse was a nice addition to the "your corpse stay on the level" formula ! Well done !
Lovely visuals, and I really appreciated the platformer details like coyote time on the jumps! I didn't like the concept (purely because of how many similar games I've seen in the jam, but as others have said this is a very nice version of the concept. :)
Although corpse platforms are probably the most common idea I saw on this jam, yours is the best. I don't know if this was intentional but you manage to retain elements of good game design where many have failed. You may respawn endlessly but you still have a resource - how much you overstuff your levels. So your level design was perfect. Also I love the way you have to be precise in your jumps. This game is great, I do wish though that if you're gonna be respawning a lot, that the respawning is instantaneous but only the restart level has the fade effect.
This was a common idea for the theme for sure. I like the way you implemented it with simple yet slick graphics and controls. Also the sound is so juicy!
I have similar idea at first but could imagine how it would work and stuff. This is how :D
Very generic concept, but well polished and fun nonetheless. Only issues I have:
- Movement was floaty. If you jump on a flat plane, the time it takes you to get from the highest point to the lowest should be shorter than the time it takes to get from lowest to highest.
- Took too long to respawn and it killed the flow. It would be best if you respawned immediately.
Fun game ! very polished, it's a classical idea but you made a good use of it, well done !
Really polished and a classic take on the theme :) And the intro sequence / splash screen made me laugh so hard for some reason
Super polished, music fits, platformer mechanics feels responisv! I like it
Amazing game!! The intro is pretty cool, as well as the fact that you can push your own corpses! Also, I like the twist on the whole 'use your corpses to advance' trope, where you made it so there's a puzzle element too! The movement engine is nice to control too, although levels 10 and 14 were tedious. Overall, this is a great, fun game! Please make more :O
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