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A jam submission

Reign Significant VRView game page

Intense Top Down VR Wave Shooter
Submitted by Stewy — 13 hours, 29 minutes before the deadline
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Reign Significant VR's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#163.5713.571
Overall#173.5713.571
Gameplay#193.2863.286
Overall#233.2863.286
Fun#283.0003.000
Originality#323.4293.429
Graphics#462.8572.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I like the inclusion of the tutorial, as well as the wall drawing mechanic. It would be nice if the weapon felt a bit more responsive.

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Comments

Submitted

Such a cool idea to draw your cover! Felt really nice.

Submitted(+1)

So much potential here! I can see so many new kinds of gameplay that can be added to take this to the next level. Hope you add more to it after the Jam :D

Check out my submission as well :)

Developer

Yep, I will definitely make it into a fully fledged game and continue development! I will make use of the building mechanics, fix an issue where the bloom reflects off of the lens and around the eye which may hurt if you have been in the dark for a while. It's also quite annoying. I hopefully will add more creatures, create a lore, and create something that no one has ever seen before. At least, that is the idea haha. Thanks man for the comment!

Jam HostSubmitted(+1)

I like the cover placement mechanic, and world build! Nice job.

Developer (1 edit)

Thanks Andrew! First off I would like to say that I genuinely love your tutorials and your content that you put out on youtube. Also, I really enjoyed making the game as well as having some fun with the theme. Thanks for hosting it man!

Jam HostSubmitted

Thank you! You're quite welcome. :)

Submitted (1 edit) (+1)

Love it! It was really fun to play. The gun mode switch was a bit awkward on Vive wands but I could just remap it to a button. I also never had an use for the removal mode of the gun. I like how the enemies adapt their shots to your height. The level felt cool - spacey scifi vibes ;) When I shot too much the sound started to disappear (maybe too many sound sources?). 

Awesome work!

Developer

Yea, that’s what my friend said too.  I use the touch and the touch controllers only so the only input I have from that is from, well, play testers. Thanks for the feedback though! :)

Submitted

Shooting so much caused my trigger finger to hurt and the shield tool was useless. Enemies started spawning in the wall and it also felt like the glow effects were only in one eye and that felt really strange.

Submitted(+1)

Super fun! Made it to 231 before I got cocky and tried to kill a dude who got himself stuck in the wall, proceeded to get hit by about 20 different bullets when I turned around lol.


Super fun! If you keep working on it, the building mechanic might work even better with a different combat structure, e.g. tower defense. Lots of potential!

Submitted (1 edit)

HTC Vive User here: First of all. Thanks for the tutorial. So many forget this. I like the glow effect and shooter notmally. Really a multi tool with setting of the weapon!

Shoot with weapon one, Build walls with weapon two and destroy with weapon three. LOVE it

5 star rating sent! It was sure a lot work! Thanks for your submission!

While you are here I've played yours, so please check my game out in the button below.

(+1)

Great game with a few touch-ups it could be an amazing game, but great demo.

Developer

R - Sig for short! Haha, I hope you guys enjoy the game, rating in 12 hours and counting. My high score was around 120, good luck beating it!