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A jam submission

Multi-BotsView game page

you are a bulb and can explode
Submitted by FishBlox — 1 day, 7 hours before the deadline
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Multi-Bots's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Animation#573.4553.455
Technical Implementation#1002.8182.818
Overall#1062.7822.782
Theme/Limitation#1182.7272.727
Music/Sound#1232.4552.455
Fun/Design#1362.4552.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game implement the focus, Multi-Use?
The corpses can be used to either get more time but less speed, or more speed but less time.

Team Size

Solo (1)

Completeness

Complete Game

What tools did your team use to construct the game?
Unity

Which art and audio did you / your team NOT create?
Sound effects

Which diversifiers did you use, if any?
Who needs pixels, and Theme party.

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Comments

Submitted

I liked the art and the creativity on using the theme/limitation. Would like for the player to be a little bit faster though. Congrats on the submission!

Submitted

very nice art, was a bit confusing at first hehe 

Submitted

Nice game and interesting concept, the art is also nice. Maybe a bigger map could make the more deep in strategy and less based on luck.

I would be glad if you tried and rated my entry too!

Submitted

Interesting concept.

I played a few rounds and got a high score of 17. In the end, my score really depended on how closely the RNG placed bushes together. Sometimes I could get 5 or 6 in one explosion, and other times I was lucky to get 3. In the game that I got 17 I didn't need to harvest my corpses at all.

I think a much bigger map is one way you could improve this. That would make the mechanic of harvesting your corpses for time a bit more important, because then you would need the extra time to take long trips to find distant areas with lots of close bushes. And maybe some upgrades that you could collect to change the way your explosion works, so that your score could be dependent on a little more than RNG bush placement.

Submitted

Cute game ! The art looks nice.
Not too sure about the bonus on using corpse. since the map is pretty small there's no real reason use them.

(also small typo on the tutorial button )

But It's a cool game & it looks neat ! keep going at it :)

Submitted

Really cool idea, but I think it could better explored in a puzzle platformer instead of an arcade to get max score. 

I also think you could use the explosion to move objects too, making it even more tactical.

Submitted

the artstyle is cool  ,  I love how simple and unique your game is...you did an excellent job! :D

Submitted (2 edits)

interesting concept about using your corpse to power yourself up.
I assume that you collect the flags that are spawned in to get more score, but the destination flag sprite is the same as the score flag sprite, so it was quite confusing. (unless im tripping and there's no flags to collect)

Submitted

nice art and cute game :)

Submitted

I like the pixel minimalism. It's really clean and effective. I would have liked a moment after death to witness the fire take hold. Simple it works etc but not much to keep me playing for a long time. Interesting though

Submitted

Love the aesthetic on this one, the low res pixel art and colors look great. Nice job!