Really amazing looking and feeling game you made. Only thing I'd have to say is the Plague attack is a little annoying to dodge. It feels like I'm getting hit not because of my lack of skill, but rather the game has decided that it's about time that I get hit. I could also just be really bad, so take it with a grain of salt. This is really impressive for working on your own
Play game
Isadora's Edge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #10 | 4.464 | 4.464 |
Overall | #13 | 3.986 | 3.986 |
Music/Sound | #13 | 4.071 | 4.071 |
Technical Implementation | #16 | 3.821 | 3.821 |
Theme/Limitation | #30 | 3.786 | 3.786 |
Fun/Design | #37 | 3.786 | 3.786 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
There is a major boss fight at the end of the level. Additionally, your attacks only successfully deal damage "on the edge". (In this case, meaning the tip of the sword's hitbox - like Marth from Smash Bros.)
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Godot
Leave a comment
Log in with itch.io to leave a comment.