Play Death Percent 2
Death Percent 2: On the Edge of Destruction [Project 2021-9]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #34 | 3.690 | 4.125 |
Fun/Design | #58 | 3.578 | 4.000 |
Music/Sound | #87 | 3.354 | 3.750 |
Overall | #97 | 3.309 | 3.700 |
Theme/Limitation | #170 | 2.907 | 3.250 |
Graphics/Animation | #173 | 3.019 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
There is a boss fight at the end of the game. The theme is represented by the player only having 1 hit point and constantly being on the edge of destruction.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Defold / Lua
Which diversifiers did you use, if any?
None
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Comments
This is really memorable. I think the death mechanic is really brilliant, and it's been executed very well. I honestly had a lot of fun with this! Adding this to my collections..
Here's my playthrough
Thanks for the feedback! I'm glad you enjoyed the game overall. I'll add some sort of icon for aiming the fireballs, that'll be pretty useful for the player. There is a level select for the game, you are supposed to have 30 seconds in order to fight the boss. I forgot to add a check while the player is normally advancing through the levels so you got in with only 24 seconds. I'll also experiment with keeping the mouse inside the window. Thanks for the great feedback!
wow! Sorry I completely missed the level select. Now I feel like a dumb dumb :/ thanks for pointing it out. I want to see what happens when I beat it
It's alright. The end of level screen says "menu" instead of "level select" so it's my fault, I'll fix it in the post-jam version
really fun game very well done levels are well designed as well and the mechanics are very well made great job
Very cool game and I enjoyed the moving back and forth form physical to spiritual. Brutal final boss...you have to save enough time or else you are going to lose :P
Great mechanics and puzzles always contributing to the core idea and making it more fun!
I enjoyed the puzzle element to the death/life mechanic and the level designs were fun and challenging (but not too challenging ). nice work!
Cool game with unique mechanics. I like the idea of dying just switching you to another form and having different abilities in each form and there being parts of the game where it is actually beneficial to die.