Results
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
The focus of collectables is implemented through the collection of THE GEM, but in reality you actually collect Light for your torch (and some gems). We utilized the theme by forcing the you to go back to previouosly visited campfires to relight your torch, or die in the darkness. And something else, if you manage to finish the maze.
What was your team size?
3-4You and 2-3 other jammers
Which of the following content in your game is NOT 100% newly made for the jam?
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s) All original game code and original assets were made during the jam period The game does not include NSFW or hateful content The game works on the web or as a Windows 10 download We have answered all submission questions honestly and completely If your game includes any of the optional challenges, select them below:
Theme PartyUse a theme and/or limitation from one of the past 8 Bits to Infinity jams in addition to the main theme
If you did any of the optional challenges, explain how they were used:
We tried to incorporate Darkness, since you depend on light, and the game is over when you remain in the dark for too long.
Also we have No Enemies, as there is no combat. Only exploration and collecting light and gems.
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