A little hard to see your character on screen during the fight sections. Your use of particles is pretty incredible and it didn't lag even a little bit which is something I imagine is pretty taxing on most machines so good on you for that! Sorry to hear about the bugged version, I think that DQ's you but you should still use everything as a learning experience to develop more interesting and engaging titles. Great job Mister Chicken!
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Mischievous Magics V2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #295 | 2.055 | 2.600 |
Fun/Design | #362 | 2.055 | 2.600 |
Technical Implementation | #386 | 1.739 | 2.200 |
Overall | #401 | 1.802 | 2.280 |
Graphics/Animation | #418 | 1.581 | 2.000 |
Theme/Limitation | #438 | 1.581 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
The game has Exp collectables, upgrade collectables and spell collectables. You move in and out of runs every time you die.
What was your team size?
Solo
You worked alone
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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