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A jam submission

Roll-a-ball: EvolutionView game page

the classic unity mini-game
Submitted by Petipois (@petitpois28) — 23 hours, 7 minutes before the deadline
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Roll-a-ball: Evolution's itch.io page

Results

CriteriaRankScore*Raw Score
Uniqueness/Creativity#2412.4742.474
Art#2512.4742.474
Fun Factor#2522.3682.368
Narrative design#2621.9471.947
Overall#2752.2532.253
Sound Design#3022.0002.000

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Agreement to Official Rules and Terms

I Agree

Team Size
1

"Most Creative Usage of Anniversary Assets" Submission

Yes

Unity Affiliation

No

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Comments

Submitted (1 edit)

Simple gameplay, but entertaining. Good job!

Submitted(+1)

Went through memory lane here! Especially the old ngui style ui buttons you added as well triggered many memories! haha well done!

Submitted(+1)

Reminds me of my first roll a ball game I made, lol I'm genuinely happy to see one in the jam. The sounds are creepy though ngl, and somehow I managed to get stuck somewhere lmao. I hope you had fun making it, Good work!

Submitted(+1)

classic ball game lol

Submitted(+1)

I like it but I had issues with movement and clipping through the level. For some reason the concept and implementation really appeals to me. It is simple and fun.

Submitted(+1)

cool idea and very nice the see the iterations over the levels ! just ball feels a little delayed in responding not sure if this is a design feature but otherwise very cool 

Submitted (1 edit) (+1)

Nice labyrinth! Got stuck on the Penelope map though

Submitted(+1)

Mechanics were solid, and I could see the appeal for shooting for high score times, would be nice if these were shown on the home menu. Hitboxes especially in the later 3D levels seemed a little off with invisible walls and getting underneath one of the maps. Overall, I like the concept and use of the different asset packs to make different levels.

Submitted (1 edit) (+1)

Can u explain ..What is TimeLess in it ??

Developer

It is the classic roll a ball mini game that taught how to make a game in unity. It's a classic, it's timeless

Submitted(+1)

Good use of the given assets, I liked how each level felt unique not just because you used the different asset packs but because you took a different approach with how each level was designed. The physics on the ball rolling felt good too, nice job!

Submitted(+1)

(First, I want to clarify that I’m not a native English speaker.) I was impressed by how the maps were structured differently depending on the version of Unity assets provided! …but the background music is a bit scary. Still, I had a lot of fun!

Submitted(+1)

3rd level was quite hard but still managed to get through after 2 attempts. I was not expecting a 2d version haha. Keep it rolling!