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How It's Baked's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay Innovation | #41 | 2.807 | 3.200 |
Interpretation | #50 | 3.333 | 3.800 |
Fun | #67 | 2.280 | 2.600 |
Overall | #72 | 2.368 | 2.700 |
Visuals | #81 | 2.105 | 2.400 |
Audio | #86 | 1.316 | 1.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Spoiler Level
No Spoilers
TV Show Name/Season/Episode
How It's Made Season 1 Episode 1
IMDb link to episode
https://www.imdb.com/title/tt0837986/?ref_=ttep_ep1
Episode description
This game was inspired by a How It's Made segment about bread.
https://www.youtube.com/watch?v=3UjUWfwWAC4
Please list any pre-made art/music/other assets that you used.
All assets were created from scratch for this project.
How many members in your team?
Team of 2
List your team's social media / website links!
https://www.youtube.com/channel/UCuI9aqy-pdD8H0Cz1dUCe0Q
https://www.youtube.com/channel/UChbmw2hACnc5JqYp_ItUfgg
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Comments
Infinitely late but I uploaded a review video to youtube and your game is a part of it! Check it out here:
WELL, I TRIED SO HARD. I could NOT get the shortbread batter in the robot. =(
I was so close.
The mechanics for the convayers are a bit wonkey... They could use a bit more polish. Overall, everything is pretty good! I would play again, if it were updated later!
Great job!
It took me a while to figure out what I was doing, but I did eventually figure it out. It was fun at that point, and really satisfying when I figured out how to add multiple ingredients to make something. I did run into a few problems, though.
One thing was that as soon as you clicked the button, it was bought, and you couldn't undo. I feel like it would've been more user-friendly if instead it wasn't bought until you actually place it. I liked the option of being able to move pieces once placed, though the buttons for that were touchy. Sometimes I had to click a part multiple times in order to get the move buttons to show up. Something like clicking and dragging would've been nice, too. Being able to place pieces underneath the buttons was also a problem, because it was difficult to get to them after that. It would also help to state somewhere that you can rotate with right click.
Impressive and fun game! It was satisfying figuring it out, and watching that first short bread popping out! Solid game mechanics, a little more polish to the interface (e.g. recipe book display not obstructing view of machines, tool tips for the items/parts, ability to move multiple parts simultaneously etc), this would be a perfect game! Well done! :D
At first I wasn't sure what to do but when it finally started working it was more satisfying because of that :D I wish you could rotate the pieces but other than that it's a fun factory builder! Congrats :)
Neat idea but takes a while to really figure out exactly what you're supposed to do. I had an issue where it would build whatever I had previously selected under the buttons when I would select something else.
Good idea, but hard to play having to move parts one by one and without a clockwise conveyor.
It was a bit confusing at first but fun for a little while when I figured out how to do certain things!