Not bad and psychedelic! I liked the effects you did on rings! Sounds were repetitive but i had fun smashing those baddies :)
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Cirkill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #5 | 4.500 | 4.500 |
Overall | #6 | 3.976 | 3.976 |
Did you make it in 3 hours (put 5 by default) | #6 | 4.857 | 4.857 |
How much do you enjoy the game overall? | #6 | 3.786 | 3.786 |
Visuals | #8 | 3.857 | 3.857 |
Audio | #13 | 3.214 | 3.214 |
Gameplay | #13 | 3.643 | 3.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
a little less than 3 hours
Comments
Really neat and addictive. Nice game !
At the end some projectiles where reeeeeeeally fast XD I like the curve of difficulty.
Could see this being in an old arcade cabinet somewhere. Super addicting.
Beaufiul entry, really liked the visuals and gameplay. Now I sometimes lose track of the mouse as it ends up outside the window on fast movements, which is a bit annoying - maybe the Itch's default full screen button might help if it works well with your game?
Thanks!
Yeah, I haven't tried full screen mode on Itch. I'll have to play around with that once the voting is done. I made a Windows build just to see what happens and it doesn't have the same problem, so I think it has something to do with the HTML5 canvas not being able to track mouse movements outside of itself (whereas the Windows build can).
Really like the visuals, great job! One thing i found was that i lost track of my mouse, so maybe the curser could be a more contrasting colour. My highest score was 47 :)
Your observation makes sense because the bulk of the little time I spent balancing it was actually with fewer circles in place. I initially had two fewer circles, but I added a couple to sort of act as practice for the player, extend the play time a bit, and to make it look nicer.
If I had more time, I was planning to add a bonus circle for every 20 or so enemies that you kill. The game still plays well with about 2-3 circles more than what you see now. Anything above that and I’d have to re-jigger the distance between them to avoid it getting too cramped on the screen.
I finally topped my previous score and got 56, by the way.
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