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Super Circle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
How well does the game fit the themes? | #4 | 4.583 | 4.583 |
Visuals | #15 | 3.583 | 3.583 |
Overall | #16 | 3.403 | 3.403 |
How much do you enjoy the game overall? | #18 | 2.917 | 2.917 |
Gameplay | #19 | 3.083 | 3.083 |
Audio | #24 | 1.250 | 1.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Around 2 hours 50 minutes
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Comments
Same as the others, I had a hard time with the controls but since it reminds me of super hexagon, it's definitely nice to see it especially under 3 hours. Well done :)
Nice idea, well done for such a short time, especially if you are learning your development tool. Controls are a bit weird and hard to grasp, but the game remains interesting this way
It's really fun when you start to understand the controls! But since you're using gdevelop you could have just made it so that when you press a, it adds some value to the angle of the object. You could also make it so that it aims at the mouse!
But overall, nice game :)
at first I made it with controlled by mouse but it was all messy and didn't get it right after trying a lot. the A button idea is cool but you can't go back and you have to repeat the whole loop to get to the position but it's a good idea will try it with 2 keys: like press A to rotate forward and D to back ward thanks for the idea and review. really appreciate it. :)
controls are a little wonky, and i think so are hitboxes. but it is a great game for under 3 hours!
thanks for the review :)
Cool idea but it needs the controls to get reworked its annoying that you cant spin 360
you can go 360
its like a clock going clockwise
w for 0 or 360
press wd at the same time 45 degree
d for 90
ds for 135
s for 180
as for 225
a for 270
aw for 315
and finally w for 360
I know they are off and hard :)
Great effort, nice clean visuals and gameplay :)
I found the controls a bit fidgety, it was hard to get accurate placements for the ball, as others have remarked.
yeah controls are a bit off
I like the clean visuals, and it definitely embodies the theme!
thanks :)
Nice clean design, well done! Sometimes I thought that the breaks didn't align with any of the 8 directions, but that could just be me being bad at it haha, my high score was 14 :)
Wow 14 is a great score my best is 8.
and yes controls are a bit you know bad but I didn't know how to make it more good in GDevelop I am new to GDevelop and its challenging to make this on it as GDevelop is known for platformer and stuff. Thank for the thorough review.
Nice take on Super Hexagon but I couldn't get the circle to turn reliably, it seemed to stick at the 0 and 180 degree marks. Couldn't make it past 3 circles without it getting stuck.
I developed it in GDevelop a no code game engine so I am figuring stuff out It was completely new and challenging to me to make this game as GDevelop is popular for platformer and stuff so yeah controls are not good thanks for reviewing it really made my day.
Well done! Great result for 3 hours in a tool that you are completely new to!