Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Princess of the MoonView game page

A Tale of an immortal princess. Her journey before stumbling into the land of fantasy.
Submitted by iceing11 — 2 hours, 29 minutes before the deadline
Add to collection

Play game

Princess of the Moon's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Theme#83.8153.905
Challenge (Touhou but Fair)#133.5823.667
Gameplay#153.6293.714
Story/Writing#163.3033.381
Overall#193.5363.619
Audio#262.9783.048
Visuals#293.2573.333
Concept#333.3033.381

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
iceing11

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Cute story. I included it in my Touhou Jam 5 compilation video series, if you’d like to take a look. :)

Submitted(+1)

I gotta say the RNG boulder dropping hurt me just a bit, especially boulder hell in that one triple gap segment in stage 3. Probably could have done without the camera shake on dash for additional clarity.

Otherwise a well-done Celeste-inspired game!  Neat levels and the mechanics were spot on (coyote-jump mechanic was nice to see).

Submitted(+1)

Nice.
Some of the background elements made me thought they were platforms.

Submitted(+1)

Hey ! The game was fun, it took me a bit of time to get the controls. However the level design is nicely done. Are you sure those rocks are just rocks ? It was pretty funny to see already landed rock damaging and bumping me around =D

Submitted(+1)

I had fun. The slippery movement made small platforms kinda frustrating. In one sense I didn't like the rock RNG, but it was pretty funny when they knocked me all over the place and splatted me at unexpected times.

(+1)

Overall a good platformer with cohesive graphics and authentic ZUN pet  I especially like the way you present the story piece by piece with visuals rather than dumping a wall of texts. It gives me an incentive to actually stop and read as it takes almost no time and it feels more engaging in general.

Controls are a bit too hard for me personally (especially wall jump with dash then grab the other side of the edge), but platformers veterans shouldn't have many problems I suppose.

Submitted (1 edit) (+1)

Loved the Celeste style gameplay! and the tidbits of info are a nice touch (found the asset thing, great stuff!)

Difficulty was really good, (had a good laugh when 20 rocks feel on top of my head) and loved the ending

Developer

Thanks for the review! I wish I could have made the controls as good as Celeste though. Also, the walls of rock are not intentional but funny nonetheless.