Hectic game, cute graphics! I included it in my Touhou Jam 5 compilation video series, if you’d like to take a look. :)
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Moon Rabbit Panic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #18 | 3.833 | 3.833 |
Audio | #18 | 3.542 | 3.542 |
Overall | #25 | 3.292 | 3.292 |
Concept | #27 | 3.417 | 3.417 |
Use of Theme | #28 | 3.083 | 3.083 |
Challenge (Touhou but Fair) | #29 | 2.792 | 2.792 |
Gameplay | #30 | 2.875 | 2.875 |
Story/Writing | #30 | 2.500 | 2.500 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Dosei and Nephetheus
External Asset Credits
Yughue's Free Unity Materials
Comments
I LOVE the building design (and overall environment) and appreciated being able to climb around on them, the fences, and the hills. e m e r g e n t g a m e p l a y.
The bright glare on Eirin's hair and other things was giving me a migraine.
I like the little 3D models a lot and the game idea is nice and thought out! I do think the control choice for it may not have been best, considering I was fighting with the camera looking most of the time. Maybe just a top-down game with the 3D graphics but 2D gameplay would've simplified things nicely. Or maybe letting the player throw the potions would add a lot of depth and gameplay strategy, since you can operate faster if you aim well. The bloom was also definitely too high as nice as it looked, made things a bit hard to parse at times. I had fun though so great work!
The bloom as well as the di-chromatic effects are way too intense and kinda make my eyes hurt. Managed to cheese the game by just pushing the neet out of the map.
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