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I like the little 3D models a lot and the game idea is nice and thought out! I do think the control choice for it may not have been best, considering I was fighting with the camera looking most of the time. Maybe just a top-down game with the 3D graphics but 2D gameplay would've simplified things nicely. Or maybe letting the player throw the potions would add a lot of depth and gameplay strategy, since you can operate faster if you aim well. The bloom was also definitely too high as nice as it looked, made things a bit hard to parse at times. I had fun though so great work!

Thanks for the feedback! I definitely agree on those points and in fact I thought about throwing potions or tweak the control more/make it more forgiving but time ran out to improve anything lol hopefully next time! Glad you had fun!