I really love the concept, and the artwork and sound fit really well and pulled me right in. The controls are smooth and easy to pick up, but as others have said the randomness was a bit frustrating. Having success depend on color matching with no control (unless I missed something, which is possible) over the cards you have didn't make me feel like I had much of a say in what happened.
That said, the cards that altered things had fun strategic uses and if there were more of them with more options, that would make a massive difference. Like, maybe one that changed the next slot over to match whatever had been played on it, but only if something had already been played, or one that changed a random open slot to a color that wasn't already present, or something. I think there's a strong foundation here with a ton of good options to make it really click. I also feel like this type of game would rely on tons of playtesting and iterating to be really satisfying, so for a jam game this is a great start!
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