Ohh this is good. The game manages to be uniquely stylish, while feeling incredibly uncomfortable.
Absolutely love what you did here, just excellent work!
Criteria | Rank | Score* | Raw Score |
Story | #46 | 2.933 | 2.933 |
Aesthetics | #64 | 3.467 | 3.467 |
Horror | #73 | 2.733 | 2.733 |
Enjoyment (Best Game) | #89 | 2.800 | 2.800 |
Sound Design | #113 | 2.533 | 2.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
That was good for a first game jam! The sounds were spooky and the theme really clicks into me. Would be great to see more of it!
Neat prototype. The fullscreen text and byte-eating sfx punch at the end there, that's pretty effective
Interesting game! The art style is so unique. I love the design of loooong corridor and how the words showen while mother's speaking. The only weakeness is it's toooo short. Really wish to explore more.
I really love the concept and the art/graphics. The sound also makes it seem like we are inside her head, and everything we hear is distorted, which is kind of claustrophobic but really works! Like others, I wished it was longer, from here the game has so much potential, I really enjoyed it!
Fun little taster- I would like to play again after the jam is over and you've had a chance to expand it more :D
Really liked the graphics. Wish there was a bit more to explore. I was starting to be really hooked just when the game finished.
It is quite short but definitely interesting! I like the surrealness and the subject behind it. Great job!
This was actually surprisingly interesting! I will agree with Quit975 in saying I wish to see this explored a bit more than the serious note it was intended to convey. I feel the design and mechanics were absolutely wonderful and atmospheric, however the story itself simply failed to deliver the same quality the rest of the game had.
Overall, seriously good concept that I feel would be worth revisiting! Aesthetics were the true power-player here, keep it up!
I'm not sure if there are alternative endings (played twice to try to find them) but kinda cuts short. The game is meant to touch upon a serious subject, it would be nice to see it explored a bit more. The retro esthetics are nice though (but the footsteps sounds are too much =D). Nice job!
Very nice, could easily imagine this being scaled up to a larger game! Was expecting something to dash towards me in the hallway, that would have been an easy and cheap scare haha =)
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