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A member registered Oct 22, 2020 · View creator page →

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Of course! I try to look at as many as possible, especially if they bring up something that needs fixed.

Hi there!

Thank you for catching those errors, I'll be sure to take a look at them! A couple of the other oddities you point out are little leftovers from my debugging that got carried over, nothing gamebreaking, but things that wouldn't be present in a full release. Thanks again!

Weird! I've not seen/heard of this happening to anyone else, but I'll definately take a look into it, thanks for letting me know!

Thank you! and hey I'd love to hear about any bugs you've encountered, please feel free to contact the email on my profile with those!

Hey! Thanks for catching that, I'll get it fixed asap.

Getting like 1/2 way through and running out of controller bindings that arent incomprehensible, and work alright for the systems, thinking "hey. why did i do this actually?" hell time.

but anyway i'm so glad you liked this!

Love what you've done with the visuals, this is a particularly unique looking entry!

I'd love to see this finished up!

Ohh this is good. The game manages to be uniquely stylish, while feeling incredibly uncomfortable.

Absolutely love what you did here, just excellent work!

Really liked this! You absolutely nailed the artstyle, hits the aesthetic without being distracting or over the top. Mechanically the game itself is a solid experience, with some super interesting details tucked in there. 

Just an excellent job all round!

Apologies, it should be compatible!
I'll take a look after the gamejam voting period for ya.

Haha, thanks for playing!

Turns out it's remarkably simple to have an office feel really unsetting, the weird clinical bleached white modernity isn't a particularly friendly feeling!

Still, I'm  glad you enjoyed it, and thank you so much for the kind words!

Hey, thanks for playing! 

I checked out your video, and I'm really glad you enjoyed the game! (Despite running into a little bit of the old alpha version's buggy-weirdness towards the end lol, apologies for that!)

Thanks for playing! (and for catching that bug lol)

Nonetheless! It means a lot that you found it interesting enough to restart and finish despite running into that!

Hey! Thanks for playing!

The visuals were a big focus for this project. I was really going for that weird blurry liminal feeling and was pretty pleased with where it ended up, so I'm glad you enjoyed it!

Woah, thank you so much!

I really wanted to stay focued on the atmosphere since, let's be real, this is a bit of a walking sim lol. I'm really glad you found it effective, and hey! Thanks for playing!

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Hey, thanks for playing!

I think games like this one need a little bit of humor, otherwise they end up feeling a little too heavy. I'm glad you liked it!

Thank you for playing!

The game is capped at 30fps to push for that good good Low Res feel, but there definitely are some additional performance issues that I didn't quite have time to smooth out during the jam. I'll be sure to take a look after the voting period!

Thank you for playing! (And for finding quite a few bugs for me to fix!)

Oh yep definitely fitting, and totally 100% intended! (Not)

If you could lemme know which ones that would be super appreciated tysm.