Thank you Beregon! : D I'm really glad to be able to participate in this jam again! I think I'd rather not submit it to the other jam since it's specified in-game that this one was made for this specific jam and not the other one (and that you and Broody host this one). And I don't think I can handle 2 jams at the same time, but I'm happy with this one! These are the jams were Alesa was born, after all, so they're very special!
A. V. Dossow
Creator of
Recent community posts
Thank you so much for playing and for the gameplay! I'm glad you enjoyed the game! I always aim for a 80's b-horror film vibe in my games, so I'm glad I was able to achieve it
I agree with what you mentioned about the credits (they definitely should have included a skip button) and the ethereal clock (I guess that's why I didn't include more areas that required the clock, since using the clock was a bit annoying
Moriko! Thank you so much for playing and for the playthrough!
I actually started this project months ago, even before the bigfoot game, but I had abandoned it as I had no idea of what to do with it. I finally decided to turn the project into something playable and decent and this came out.
I agree that some of the mechanics definitely are underused, like the ethereal clock or the closets. I even thought of adding some sort of combat mechanics, but I didn't really want this game to be too long.
This was supposed to more of a short spiritual succesor to "A House for Alesa" (even though I have more Alesa games planned for 2025). I think it definitely has some of the vibes from the first Alesa game ( and Imelda is pretty much a Greta ripoff) but the game itself is definitely on a smaller scale.
I also agree that it lacks a certain punch. Like, I'm happy with the atmosphere, sprites, music, aesthetics, death scenes, etc, but after replaying it, it definitely feels like it needed something more to really feel complete. Perhaps a better antagonist (like Mr. Bob), documents (or VHS tapes that explained certain things, as you mentioned) or more detailed endings. I guess I was also a bit out of ideas at this time of the year, specially after the "Julia was Alone" saga.
I'll also keep in mind the outfits suggestion for future projects (being able to alternate between them in-game). People enjoyed that in A House for Alesa 3, I definitely should have taken a bit more time and implemented it here as well.
Anyways
As always, thank you so much for playing the game and your feedback, Moriko! I'll definitely come back with more games next year hahahha
Have a great 2025!
Thanks for playing Abra!
I'll keep in mind what you mentioned about the text when restarting the game, it definitely should have been kept in the screen when you start a new game (and I'll definitely include a skip credits option for my next game)
The ending thing was 100% a coincidence, I hadn't noticed it until you mentioned it hahahah