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A jam submission

Cubic AdventureView game page

A game made for a game jam. Try to reach the finish (the white cube)... if you can.
Submitted by Hencotu — 2 days, 1 hour before the deadline
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Cubic Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Overall Bad#303.5183.889
Modifier#332.8143.111
Sound#502.2112.444
Overall#552.4792.741
Gameplay#582.3122.556
Overall Good#651.8092.000
Graphics#692.2112.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

If you have implemented the modifier, how have you done so?
It's Impossible to finish the game.

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Comments

(+1)

Neat platformer. I included it in my compilation video series of the ‘So Bad It’s Good’ Jam, if you’d like to take a look. :)

Developer

Lol Thank you! Watching the vid I remembered that this game had a lot of bugs lol.

Submitted(+1)

I swearz I'll physics-exploit my way to that white cube someday

Submitted(+1)

title checks out I guess

Submitted(+1)

I've decided to try using a standard format for all my feedback this time around. Please excuse me if I come across as overly curt or miss something important about your game. I'm writing these all quite hastily as there are a lot of games in the jam this year!

What I liked

The music should have been irritating, but was actually quite nice.

It's not overly long or tedious. It's a joke that gets to the punchline quickly.

What I didn't like

The minimalist aesthetic just didn't work here. This is definitely something subjective and intangible so I can't point to any specific reason it worked for other games but not this one, but it just didn't click here.

Did I think it was so bad it was good?

Yes, but it's a pretty thin entry. It has that so bad it's good feel to it but it's a very short game with very little content. It just doesn't have the staying power to be a truly great SBIG title.

My thoughts on the modifier implementation

Unless I'm missing something, it's impossible to actually hit the white cube.

Other Notes

The control scheme as stated is basically unusable but since there's nothing to shoot and you can use A/D instead of arrows it's fine in practice.

Verdict

It's okay.

If you have any questions, comments, queries or concerns, please reply and I'll do my best to get back to you.

Submitted

I like how the control system is designed for someone with three hands.

Developer

What? You can use A and D or right and left keys to move. 

Submitted(+1)

Ah!  Missed the A and D!  Thought it was arrow keys, space bar and mouse button.  Apologies!

Developer

xD Don't worry

Host(+1)

Another very neat little platformer. Well executed, and fits the modifier quite well. Well done!

Submitted(+1)

Controls quite well!

Submitted(+1)

Honestly kinda like the minimal art style. Unfortunately if you miss the white cube and die, the game does not reset and you have to alt-f4 out. 

Nice work though. Liked the little chip tune music. 

Submitted

I get "Fatal Error: Failed to load Mono" when I start the game. Is this deliberate or a bug?

Developer

It's a bug  xd

Developer

Now I fixed it

Submitted(+1)

You've really taken Impossible to a whole new level; there's no way to even play this game!

Developer

Oh, my bad. I forgot the link xD