Recent community posts
You need at least 1 GM and 1 Player. We recommend a GM and 3-5 players to get a really good game out of it though. We've been considering making a solo version, and, if that's something you want please tell us!
We grew up with the like.. original brown box - even pre white box from our dad. Love to see this in 20XX form. Any plans to expand this in 3 postcards ala ODnD or are you leaving this alone.
Thanks for the constructive crits. It's really important to me this is a 1 player game as I'm trying to make more of those. That said adding something after a 6 is rolled would be good. Maybe a rage style attack? The Knife Lady could be clarified more - maybe specifying that she always goes first or something like that? Anyway, thanks for your opinion! If I get around to doing edits I'll make sure to add your suggestions in.
Yeah its definitely a drinking game lmao. Thanks for much for the compliments! I like using this Jam to experiment with game mechanics in a cozy setting. Its super nice to get comments since this is really a VG jam.
I really loved this game. My friend works in Japan and drinks with a lot of Salarymen. He's also been to some pachinko parlors. From what he's described this game evokes those feelings very well, while also being a game and not a literally slot machine. I really enjoyed myself playing it and tying paddle movement and ball drops to one button was a stroke a genius - I am a big fan and would love to see a version of this with more boards and maybe a story attached.
I don't know if this has been asked/answered, but I'm making a furry-esque TRPG that's suuuuuuuuuuper big in scope. Like maybe 200+ pages, with some bonus scenarios. I want to post some stuff related to it so I can get feedback before release, but most of the project would be done during the jam. Can I do that? Basically demos and devlogs for the game as I make it.
I love folklore and I'm hoping to have a lot of fun on this Jam, even if I'm somewhat late to the party. I was curious if there's a discord - I love connecting with other devs, especially other folklore enthusiasts.