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A jam submission

kana.exeView game page

Play as Kana as you visit different parts of her world.
Submitted by Hatoge โ€” 1 hour, 45 minutes before the deadline
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kana.exe's itch.io page

Results

CriteriaRankScore*Raw Score
Engagement#64.5834.583
Overall#74.2714.271
Presentation#164.5834.583
Theme#164.0004.000
Gameplay#263.9173.917

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+2)

Hi there!

I'm one of the 6 judges for this RPG Maker Game Jam 2025. I was one of the 2 judges assigned to your game, and we have been assigned to rate your games according to each metric highlighted on the game's main jam page, and submit these ratings to the organisers, who will then appropriate what happens with that. Please contact them in the Q&A if you have any further questions about the judging process. The judges will work on different time schedules, so even if I may have finished playing your game, the entire process might not be finished as of yet. Many of these reviews I am posting while still judging.

All that aside, I'd like to share my VOD of me playing your game, which contains up to an hour of gameplay, and some final thoughts at the end! Depending on whether I stopped the VOD early or not, it will also contain many of the thoughts that I say to you below, which may cause repetition. So just be aware of that.

I will also attach a review below this VOD. I will not disclose my ratings for each category as of yet, but those will be revealed in due time. Not all judges are required to post a review or VOD to each game, but many will do so even if it's optional, including myself.

Here's the VOD:


Well, it's safe to say that this game is a banger. I really do think there's so many ideas present here that are innovative, interesting and full of character. Certainly, the idea of using an OS and a blogosphere and a revival project and a instant messaging client and a graphical image editor and a files/folders simulation to sort of cobble together this collage of videos, images, posts, messages and a central game is an idea worthy of the many elements that comprise it. They weave together their details, their mysteries, their gameplay solutions, into a mystery that is worth pursuing, and I personally found some resonant messaging and feeling towards.

There's pangs here of internet celebrity culture, culpability of actions in friendship, leaving messages in early internet era via obscure media, and the investigative unravelling of a legacy that perhaps should have been kept hidden all along? I'll leave the player to judge that one.

It's difficult to make a game within a month that has resonance beyond just "oh, fun game". And this game definitely succeeds in that... well, I was going to say "mission", but perhaps the developer just wanted to tell a cool story? I think there's some staying power here, regardless.

Because this is one of the few entries in this jam (and there have been a few, I'll give that credit) that stuck with me in the weeks following my playthrough. And that's what a TRULY great game does.

The ways it bucks expectations are obvious. There's fourth wall breaking WITHIN the fourth wall breaking, and there's layers of rooms and operating systems and games. Well - three layers, I guess. :P These contribute to this multi-layered discovery of a person both directly through conversation and then secondarily through their art.

Assuming also that a "series of blog posts" qualifies also as art. What drew the crowd to be so obsessed with Kana? I'm not so sure. But the thoughts of its target may not be so simple. And yet Kana themself feels very, achingly human in their desperate attempt to connect with humanity.

I dunno, it seems hard to discuss this game purely in terms of technical merit, but there's great graphics here, great sound design, some really innovative gameplay mechanics - namely, scrolling through messages and finding clues and using story to create solutions within the game itself - and it's just a series of massive "Eureka!" moments that you discover one after the other.

Also, I'm kinda silly... I only found one ending, but I realised later that there were at least two, because I watched someone else play. Either way, my time with kana.exe was an immense one. I enjoyed it very much, and I thought about it for days to weeks after, now and again.

What a marvellous horror mystery game you've created. Keep making incredible games. You're awesome.

Developer (1 edit) (+2)

Hello! Thank you so much for this long and detailed review! I'm a little flustered with so much high praise haha but I'm glad to know the game has left such an impact :) Thank you for all of your hard work, me and many others in the community very much appreciate that you guys are taking so much time out of your days to take a good look at every single game. 

(+1)

This was AMAZING!! I loved it so much. I LOVE HATOGE

(+2)

Just played this game with my friend, and I can't believe I actually stuck at the naming png was so longg cause I'm so clueless JSJSJJSSJJ. Manage to finish both the endings by watching playthrough though. The concept was so interestinggg and Kana is so cute. 100% gonna recommended this to my friends. Tbh, Hatoge is so GOATED.

Developer

Aw,  thank you for the kind words! I think the naming puzzle people got stuck at the most haha

Submitted(+1)

Confusing, but very interesting and stylish. Dug it!

Submitted(+1)

I was worried that when I opened the game, it would be a pure Yume Nikki-like. That wouldn't have been a bad thing, it just would've made it difficult to judge since games that are similarly abstract and cryptic usually are too nebulous to ever really understand. Then the game crashed to desktop, and it all made far more sense.

Approaching the game as a "found footage" type of experience helped contextualize gameplay as being about mystery solving rather than traipsing through mazes. I really appreciated the chat logs as well! It was extremely interesting piecing together who the protagonist *really* was and what drove them (though I'm still not entirely sure what happened). The animations and illustrations were stunning too!

This was a beautiful game that definitely messed with my expectations more than once! Great work!

Submitted(+1)

I probably missed a lot of content because I don't have a roll mouse to scroll for clues on the desktop however I just HAD to jump on here to say I loved the idea! I wasn't expecting the desktop part at all and I love Internet mysteries as well as missing in playing Yume Nikki! I'm definitely going to follow this!  

Submitted (2 edits) (+1)

Yo, what?

This is the only entry of the jam that kept me engaged closer to 100% of its duration so far. I loved the free narration that you can explore on the internet: the interface was really surprisingly responsive and immersive, and the small puzzles you had to solve in a meta ambient of the desktop. And the yume nikky gameplay was integrated in a very smart way.
I'm not really a fan of yume nikki-like games, since they make zero to no sense at first glance for the player (and so it's just confusing), but here I can easily get over it given the context behind it, so I experienced it in a different perspective (which is good).

You played a dangerous game (and literally so did the protagonist XD), since cryptic games risk to not be enjoyed if the player doesn't get anything at all, but here I feel like there was a good amount of information to let the player at least try to figure out and understand something on their own.
I don't have anything negative to say about it, maybe the only thing was that navigating the digital hub (the first in the game) was not super-clear, I would have appreciated more reference points to not get lost every time. And the save option in the game working differently was a little unnecessary and unintuitive.

So far, this is definitely my favorite game of the jam, congratulations! I would definitely love playing a longer version of this!
Here's the VOD: 

Oh, sorry. Someone is knocking on my door. I'll continue the review later-

Developer(+1)

Thank you again for playing the game on stream and all the positive feedback! ๐Ÿ˜Š As someone who usually puts very straight forward dialogue in his games I  had a hard time holding back and letting the game speak for itself, but I'm glad it paid out! I definitely agree that the navigation and transitions in the actual game could have been better, hopefully I can remedy that in a future release :-) but weird, now that you mention it, someone is knocking on my door too, brb

(1 edit) (+1)

Cute game, brings out the best memories of Oneshot and Omori. I do wish it would be longer and maybe with less bugs ;)
I will be waiting for the fullest version :)

(+1)

Really enjoyed this - Kana especially gives me Chi from Chobits bibes - very cute!

Submitted(+1)

I got so scared I have to stop playing this at night....the horror atmosphere is that good. It's always a delight to see your games and this one's no exception! The gameplay's really immersive and also impressed at how much is there to explore considering it's a 1 month jam!  

It definitely reminds me of yume nikki and those old internet stories....I felt nostalgic while playing this.  I haven't got all the endings yet but I love all the details scattered through the game that allows you to piece everything together. Amazing stuff. 

Developer

Aw thank you Spica!! I saw you submitted a game as well ๐Ÿ‘€ gonna have to check it out these days, it looks really cool!

(+1)

This is an amazing game besides what I left in the bug section!! I look forward to the polished version and love the vibe u did!!! I never expected a yume nikki style game from u and i'm really glad u did!! The amount of work put into it for this jam is honorable!!

Submitted(+1)

This is definitely a "me" game. Vibes are perfect, and I really like the idea of changing things in a game's files to affect it. It's really impressive how pretty everything looks.  Unfortunately, I got stuck after solving the window.png puzzle. Booting up kana would stick me back at the computer. I messed around with a bit, but I couldn't figure it out. 

Developer(+2)

Aw, thank you! It seems that the switch between the game and the computer can be a little buggy, definitely gonna try to fix that first things first once I can edit the game again :'( It hopefully shouldn't happen again if you replay to that point but I completely understand if you don't want to. Good luck with your submission as well! Love all the recent y2k nostalgia ๐Ÿ˜„

(1 edit) (+1)

Very cool little game that plays with meta elements. Has tons of art, very impressive that you got so much packed into it in such a short time. I like that it is unlike the average walking simulator experiential type of games in that it includes some actual puzzling to be done that requires a bit of thought and observation without being overly obtuse. Very much an experience that can only be made as a game. Got both of the currently available endings. I did encounter a bug that was already previously mentioned.

I can't say I quite understand the story it's telling, it is very light on details, but it's certainly engaging and I certainly have some theories. Also, Kana is quite cute.

Very good job! Please finish it after judging time is over.

Developer(+1)

Thank you! I'm definitely planning to add some more content after the judging period is over, though whether it's gonna make the story clearer or even more confusing is yet to be seen haha

Submitted(+1)

My windows security alert popped up right when I opened File003 and I nearly shit myself.

Seriously great work! This is super reminiscent of old ARGs and working together with the community to solve them (cause I sure wasn't smart enough to do some of the puzzles without checking the forum). Reminds me of a cross between Yumme Nikki and Irisu Syndrome, which was fantastic. 


Also as someone who also did a meta/lost media game concept for this jam, it was cool to see the way you did everything, it was incredible!


Developer(+1)

That's awesome timing from windows ๐Ÿ˜‚ And thank you! Gonna have to check out your entry out as well ๐Ÿ‘€