Glad the story/game is coming together, quite sad the Max's story is going on hold. I would love to see A.Non holding sleeping Max (a bit from her newest route update).
Thank you (all) for everything!
Vodun
Creator of
Recent community posts
Finished the game, had a great adventure! A lot to unlock, discover and be primitve about it. The mechanic of creating stuff is quite nice but maybe it is too easy (buildings could use a material price increase as they are quite cheap after you hoard a bit) while the combat at moments at the start can be hard nothing can stand Ufonaut's blaster in the end (as stuff they unlock). Couldn't find the monkey guy home and found out that there are too many skills, game unfortunately is too short and there is a lot of stuff to gather and unlock. Also my endscreen sadly bugged out and I've lost the last text from our dastardly castaway (had the leaving ending). Will try to finish the game again after the jam and probable patches.
Great work! I had fun!
Beautiful game (got ending 6 on my first try), with the great characters, dialogue, beautiful graphics/enviroment and interesting choices. It does have a small problem with text not fitting the boxes (when you pick the options).
I do have the feign idea about the true ending that (as you said in another comment) had to be cut due to time constraints, will be waiting for it and the fullest version of this game/story :D
Played and finished it, its fine.
Sadly it ends at the moment the things start to get interesting (unless there is new game+). Wished it was just longer, could be even a tad bit.
On the "last" location, are we suppose to make a ladder? Picked one part, touched the wall and finished the game. After the load decided to go left and also finished the game, if that's a bug/misdesign then one of the few I noticed.
I am sorry to hear that, it really hurts when hard labour of love is affected. Hopefully everything will at least be at normal in the near future :)
One more thing about music, when starting the game the menu music awkwardly cuts, is it possible to fade it out? That would be better effect.
Anyway, good luck and spread the wings of angels!
IN SPACE!
Great world building, gameplay and emotions. I did bought it in World Land Trust Bundle but I am going to buy another copy from steam! Has a few little mistakes but they don't take away the great fun and deep topics of this game.
Good job!
Game has a very nice aesthetics and sound design. Creates a nice virtual world that I would have a lot of fun exploring. Combat was the thing I didn't like, the idea of cards made me think of turn based hex based ""something"", but in the end it was a button masher. I did get stuck on second boss with three waves and no health regen. I kinda wish in this demo there was more walking and talking in the (or outside) main room instead of walking around and button mashing monsters.
Overall, good game with great audiovisuals! Just the combat needs a bit more something.
Thanks for writing the comment.
Game pretty much suffers from a prototype syndrom, give it about 6 months to six years of development, it would probably make it into the acceptable state. Mapping should get the most work.
The polish is the thing it needs the most, because of the short development time many things had to be cut or simplified (Avalon suffered the most). After the jam is done I intend to make it into a proper game (with better and deeper mechanics). Jam version last about a hour and I think many of the questions would be answered. I encourage you to try the full experience because I tried to make the plot/world the strongest parts of this game :P
Thanks for the opinion!
Will try better next time ;)
Simple and enjoyable, while I think graphics and very basic battles were things bad in this game I think the story and adventure elements made this game better and enjoyable. I liked this game a lot and it left me with the feeling that I would enjoy some dark twist ending to it, which is a good sign. Good simple game :)