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(1 edit)

Played and finished it, its fine.

Sadly it ends at the moment the things start to get interesting (unless there is new game+). Wished it was just longer, could be even a tad bit.

On the "last" location, are we suppose to make a ladder? Picked one part, touched the wall and finished the game. After the load decided to go left and also finished the game, if that's a bug/misdesign then one of the few I noticed.

(2 edits) (+1)

Thanks so much for playing and finishing the game, I really appreciate you taking the time!

I originally planned this as a short story, and due to the time constraints of the game jam, I had to keep it concise. That said, I’ve already planned a sequel where the story will continue and dive deeper into its mystery and emotional threads.

Regarding the last area: the story structure is intentionally non-linear. If you look closely, the forest at the end is the same as the one from the beginning (or vice versa(?)).

The event trigger in the final section (interacting with the wall or going left) is not a bug or misdesing. But might feel a bit abrupt, so I’ll definitely polish that once the jam is over. Thanks for pointing it out!

Thanks again, and I hope you’ll be there for the sequel ✨

I guess this game has to pass some loop or sth, but end that abruptly?

(+1)

It’s not a loop, the story is actually progressing. I agree the ending feels quite sudden, that was mostly due to the time constraints of the game jam. I’ve already prepared an update to improve the ending and fix a few bugs, which I’ll be uploading once the jam period is over.