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Game has a very nice aesthetics and sound design. Creates a nice virtual world that I would have a lot of fun exploring.  Combat was the thing I didn't like, the idea of cards made me think of turn based hex based ""something"", but in the end it was a button masher. I did get stuck on second boss with three waves and no health regen. I kinda wish in this demo there was more walking and talking in the (or outside) main room instead of walking around and button mashing monsters.

Overall, good game with great audiovisuals! Just the combat needs a bit more something.


Hi Vodun, apologies for the late reply :(

We're glad you liked the game and we completely agree that the battle system in this version of the game is mashy. We've got some awesome ideas to change the dynamics so things are a lot more strategic instead of button mashy.

And yeah, agree on your other point too, we just didn't have time to get anything more into the game within the timeframe so we tried to get what we needed in for it to playable and a somewhat decent experience :D