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Managed to play and finish act 1!
Story started with a bang, ended act 1 with a bang and hopefully ends with a bang!

Game would need some changes; music volume, graphics of faces, that little Sparrow avatar while talking in a cockpit.

HOWEVER, it is a beginning of amazing (full of love) adventure :)

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You'll be happy to hear that I JUST completed a re-do of Sparrow's sprites this morning and they're SO MUCH BETTER NOW!!!!

And your message is definitely received on the music volume. It seems to be a weird engine thing where the volume is too quiet from 0-25%, and then just "loud" after that. We'll get it fixed by the beta!!!

But actually, what I wanted to say was that I REALLY needed this comment today. I ran into an issue with Blew It's distribution elsewhere and it hurt right down to the soul on what was, at the end of the day, a labor of love. I had been working on Wings since 5:15AM, and it's about 4:50PM as I'm writing this now and I'm still at it. I pour a lot of heart into the projects, and getting a gut punch with Blew It definitely made me want to throw my hands up and think about going back to copywriting.


I opened my itch.io dashboard and saw your comment and you legit made want to go back to work.

Maybe after some coffee.

Wings of Angels will thankfully have none of the same issues as it's much more akin to a sci-epic with some sexy romances, rather than Blew It being a straight-ahead ecchi game.

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I am sorry to hear that, it really hurts when hard labour of love is affected. Hopefully everything will at least be at normal in the near future :)

One more thing about music, when starting the game the menu music awkwardly cuts, is it possible to fade it out? That would be better effect.

Anyway, good luck and spread the wings of angels!

IN SPACE!


It should be possible!