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Operation: KAMIKAZE's itch.io pageRate this game
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Which path did you choose?
How does your game bring our theme, OUT OF TIME, to life?
The player has a bomb strapped to them with a timer that doubles as a health bar.
What did you do to ensure accessibility of the game?
There's a basic tutorial and audio sliders. The bright shapes against a dark background also help with readability, and there's effort put into having visual feedback for most mechanics. More could've been done, but hey :b
Did you include the Indieformer or Patch Notes logo somewhere in your game?
If AI was used in your game, let us know how you used it.
No AI used.
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Comments
The only thing I found a bit frustrating was that when I approached to check the upgrades, they were collected from farther away than I expected, which caused some confusion during the first two rounds. The game is so polished that there’s nothing else to point out. I just really enjoyed playing it.
Oh yeah, I could see how that would be an issue. Thank you for pointing it out and thank you for playing!
Great work overall! All the enemy shapes are easy to read, the sound and music rock, it's just an all around enjoyable game. On my second run I almost got to the 2nd boss but picked up bad upgrades along the way so I died immediately lol
Thank you! Glad you enjoyed it. The music's not mine unfortunately, but check the creator out, they make banging music