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A jam submission

Nut GunView game page

Abnormal and crazy twin stick shooter for quick play
Submitted by Icecream Man (@stephen_ho333), Arclume — 5 hours, 18 minutes before the deadline
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Nut Gun's itch.io page

Results

CriteriaRankScore*Raw Score
Sound Design#1113.0003.000
Gameplay#1702.7692.769
Fun Factor#1852.6152.615
Overall#2382.4232.423
Theme Integration#2722.2312.231
Innovation#2922.0002.000
Art#3361.9231.923

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game bring our theme, The Error is the Feature, to life?
All weapon has unique trait that offer chaos which is combined with crazy powerup

Did you work in a team? If so, link their itch profiles.
https://arclume.itch.io/

Did you include a fake publisher splash screen at the start of your game?

No

Did you use the Audius API in your game?

No

If AI was used in your game, let us know how you used it.
No I didnt use AI

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Comments

Submitted

This game is really good and I really like the upgrade system, the only thing is if you could rework the teleportation system to make it safer that would be perfect!

Submitted

Hey Stephen, Víctor here I don't know if you remember me but we worked together on AA at 2Awesome some time ago. I was not expecting to see you here hahaha. And I hope you are doing well.
On the game side I liked it although it was a bit confusing to know how to do in the beggining. On the other side I think the music volume is a bit too high. Besides all of this I have to say good work!

Developer

OMG! I remember you Victor! Didnt expect to meet you here as well haha GG! And thanks for the feedback

Submitted

Simple fun game. I like the sfx and especially the music a lot, but sadly the song doesn't loop after it ends. Visuals and sprites could still be improved for sure, but I like the visual effects.

On the gameplay side, I think it's an interesting concept to weigh the choices. However, I thought the game was too slow at first, but by the second upgrade it got hard really suddenly, so maybe there could be more work on the balance side.

Developer

Thanks for the feedback! Yes you are right, I didnt have enough time to balance thru out all the stuff, sadly :(

Submitted

Interesting concept, the reload is nicely integrated and the knockback effect on the enemies is also nice. The music cut out on me after a while (I think it maybe isn't set to loop), but other than that I thought this was a solid entry. Nice work!

Submitted

I like the concept of a shoot'em up arena with exploit-like upgrades. In fact my own game shares some similarity in design ideals. My major concerns about the game are more about gameplay. Enemies can spawn on top of the player and I was caught off guard by it. I also ran into a bug (or was it intentional) that slowly killed me while no enemies were left on the screen. I think I would try again if these issues are solved. Good work.

Developer

Thanks for the feedback!

Submitted

I got no enemies left, is this bug or feature? :O

Developer

It is supposed to have enemies in any levels. I guess it was a bug :/ (or a feature xDDDDD)

Submitted

i loved that you have implemented reload and not an infinite shooting gun. sound design is very well done gun sound feels heavy and i liked that. only issue is when you killed all enemies, next wave can spawn on the character. should have put a spawning indicator or teleport the player in the middle after every wave. Bouncing bullets was a nice touch and changed the gameplay completely to the better. overall great game as a first one! Keep up the good work :)

Developer

Thanks for playing! The fact that my first implementation is infinite  shooting gun haha. But then I feel like it is so easy for me so I chose the reload at the end!

Submitted

The friendly fire was such a great decision, made me play really differently from other top down shooter games!

Developer

I am glad that you like it !

Submitted

It is fun, fast, and engaging.

Developer

Thanks for playing !

Submitted

Fun little game you got there. I was confused on how I was losing and realized you can shoot yourself as well, and I still don't understand how the teleport gun works or how it's used :D A ingame small tutorial would help out the confusion.

Here's our little auto battler card game would appreciate you checking out :)

https://itch.io/jam/patch-notes/rate/3876931

Developer

Thanks for feedback. The teleport gun will randomly teleport you in a specific range. Yes tutorial would be nice but I was trying to test out if players could figure out everything without the tutorial :)