Cool game ! It's a bit hard, but it's a puzzle game so it's ok. Some sound and a level selection can be cool but still a good game ! Good Job !
Play game
Pocket's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Integration | #148 | 3.043 | 3.043 |
| Art | #152 | 3.130 | 3.130 |
| Innovation | #162 | 2.783 | 2.783 |
| Gameplay | #167 | 2.783 | 2.783 |
| Overall | #213 | 2.522 | 2.522 |
| Fun Factor | #240 | 2.304 | 2.304 |
| Sound Design | #386 | 1.087 | 1.087 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
Our game initially tries to show the player they can pocket projectiles, however you can actually pocket almost anything due to a "bug" in the inheritance. We also allow the player to heal things that are released from the pocket, as a reference to octorocks in Legend of Zelda BOTW. The player can also overfill their pocket without needing to release as we dont check that the stack is capped.
Some of the puzzles actually require the player to figure out how to pocket non projectiles and win that way, hence, the "bugs" left in the code are the feature :>
oh also, the player is a literal bug attacking cyberspace ;>
Did you work in a team? If so, link their itch profiles.
taraasadi.itch.io
https://orion-canuck.itch.io/
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
Yep we used it for the grid population script that placed GL lines to form the game grid





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