Oh these tracks are grooving! Love this score, especially Perennial Bloom; the synths are fantastic. Good work mate!
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Security's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Quality | #53 | 4.156 | 4.156 |
Composition | #79 | 3.969 | 3.969 |
Impression | #96 | 3.844 | 3.844 |
Creativity | #101 | 3.875 | 3.875 |
Overall | #128 | 3.775 | 3.775 |
Correlation to theme | #486 | 3.031 | 3.031 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
These are two tracks to an imaginary platformer game in the vein of Celeste or Super Meat Boy. My DAW is Nuendo 10. My idea was to create a fusion between 8 bit sounds (I used Plogue for those) with real drum samples, so that the songs could have some "body" and groundedness that you don't necessarily get by using chip drums alone. I wanted to create music people can listen to without having played (the non existing) game, even people who aren't even into games. But I still REALLY wanted to portray my love for the old sound chips. I've no idea if I've succeeded...
The "game" is called Security. Like I said, it's a trial and error platform game in the vein of Celeste and Super Meat Boy.
The premise:
"100 years ago, the planet Nirea was struck by a devastating plague that altered the very fabric of life. This plague severed the intrinsic connection between flora and fauna, throwing the ecosystem into disarray and setting both plants and animals on a slow path to extinction. In this dying world, the remnants of civilization cling to survival, their lives a shadow of what once was.
Now, a young man named Rael, living in one of the last surviving enclaves, experiences a mysterious vision. In this vision, an enigmatic voice guides him to scale Mountain Purple, a legendary and perilous peak rumored to hold ancient secrets. Despite the risks and the skepticism of his community, Rael feels compelled to embark on this journey. He believes that the key to restoring the balance of Nirea's ecosystem lies hidden on the mountain, and that by reaching its summit, he might uncover a way to heal the planet and save all life on Nirea from impending doom."
Perennial Bloom in my mind is one of (if not) the first levels in the game. The music is not too dire, it's a bit uplifting in fact. Nothing too dangerous yet, but there are challenges, some weird chords reflect this.
Mountain Purple is endgame material. You're still not enitrely sure what fate awaits you at the top of Mountain Purple, but it's serious, and there's no way but forward.
Message from the artist
I loved doing this, no matter the outcome, it re-ignited my passion for making music for games, or better said, making music in general...
Theme
How does it fit the theme?
The character in the theme picture reminded me of Celeste, which is one of the best games I've played in years, and also has an AMAZING soundtrack. So my mind went there and I wrote a short story premise and two tracks to support it. I'm aware that my submission doesn't really relate to the OSTjam picture theme, but I got inspired by what the theme picture reminded me of and I just went with that...
Link(s) of the submission on streaming services
https://soundcloud.com/dylan-groot/sets/ost-composing-jam-7
Number of tracks2
Genre
Soundtrack use permission
Any non-commercial project
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