i getcha the snail spirit can be annoying.
NeatNeet
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ENA mentioned. 😩😩😩
Amazing music. Amazing lore. Amazing Jam page. What more is there to say lmao. Absolute banger of a submission. I think the style and soundscape among all tracks are very cohesive. I love that you have thorough concept art of the game as well.
Also, I just saw that BOSSBEAT is becoming real!? That's like so awesome!?
I think crisp and deep percussive elements paired with the more mellow keys created an interesting flavor. Seconding Jofes as the description lacks storytelling both in isolation and in its correlation to the theme. That part is integral for the jam and will allow people to understand your intent behind the track fully.
WHAT A TWIST IN THE LORE! (Poor detective...)
I love the storytelling here. The uneasiness in "Keysey" was interesting. "Then THAT Means" has my heart tho with the cool piano chops and grooves. My critique would be that "Unhide" felt too bright for an escape sequence, although I do understand that it also represents Skye's resolve. Perhaps it could be separated into two clearer sections. One for escaping and one for when Skye resolves herself to do the right thing.
Just my opinion, though. Amazing submission and as I said, super strong storytelling.
Hands down the most well-composed submission I've heard so far. Compared to others in the orchestral genre, yours certainly pop out by utilizing its full strength. Your profile mentions nonlinear adaptive music, which can be totally heard here. I can imagine the different sections paced throughout the level, engagingly transitioning into the next. Couldn't find any critiques.
An amazing submission, but I'd be lying if I said I didn't nearly jump out of my chair and wake up my dog from the beginning.
You got a nice sounding flu.
The first track was one of the more intriguing so far that I've listened to in this jam. I love how ominous it is, and the different sections felt very utilitarian. The second track broke me from that flow a bit. I think the synth selection/the way you wrote it felt too forward IMO. It's a good track still, but it breaks away from the first one.
Hope you're well now. I'd love to hear your submission in the future when things run smoothly!
This has such an aura of mystique surrounding it. It made a rather simple setting you described intriguing. One of my favorites so far.
Although, I shall be the one to ask the tough question. Which song was meant for the pooping on people’s heads minigame? I presume the last one with all the falling sounds.
First of all, welcome to dah world of music making! I hope you'll have fun making tons of songs.
I second Jofes' comment on the percussion, especially the shaker. From a musical standpoint, you want movement/variety. It can be varying the velocity or taking it out for some parts. Doing that will also help reduce listening fatigue from a game standpoint.
The perfidious wench hath most egregiously absconded with my ambulatory apparatus!
This might be the first time I've heard of a game idea about an elderly person escaping their care home, haha! The tracks are super solid. I especially love the devious/playful tone in "emergency exit" and kind of wish I could hear more of that vibe.
The only critique I have is that I wish "Challenger" were a bit punchier. Aside from that, this is a solid entry. Creative interpretation of the theme also, I don't think we'll see a lot of driving entries but I could be wrong haha. Love the way you handled the pads and synths in here, especially their tone. Just the right amount of presence but not overbearing.
This is a simple but effective and emotional soundtrack. The first two tracks are my favorite as they're well-balanced and I could drown in them. I don't really have critiques at all, the only nitpick I can think of is I'm not sure about the snare tone in "at summer's end" but that's it.
I can certainly imagine the last track being used as a subtle punch to the gut of the story. Great submission.
That first song was the best intro for a disturbing story I've ever heard. The baby's cries add to the uneasiness overall, lmao. Also breakcore wooooooo-
I'm quite intrigued by the story. My guess is probably a murder/death of some sort, and we're experiencing the main character rationalizing what's happening. Only if god had existed in this world.
Really enjoyed the sound design in "The Decayed". I enjoyed how the tracks gradually grow more populated the deeper you go. Connecting how different summer feels when we're adults and translating that into an unfamiliar world is a great interpretation. The first track reminds me a lot of Dorian Concept, which is cool. My only critique is that "Solemn St." felt like it could use a bit more variation and movement. Maybe even as simple as dropping the melody and leaving in drone/ambient.
Whoa, eight tracks, all with interesting writing, in this time frame is insane. The narrative was laid out extremely well. The setup of the story reminds me a bit of Heartworm. No obvious critiques for this one, very well done submission. One small point is that 'Lunar Eclipse' stood out by being high-end heavy compared to the other tracks.
I dig and connect with the story heavily. The musical idea you presented supports it well. Liminal space is an interesting direction to go with the theme. I usually connect them with horror or uneasiness, but here it feels as if it's a necessary evil to help the character overcome their struggles if that makes sense.
My critiques would be that the synth at 1:28 in "Desolate Deliverance" was piercing and briefly took me out of the established tone. The drum part in "Transcendence From Chains" could also benefit from pads or chords to make it fuller, but that's a hunch and might make things muddy.
Great submission overall!