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NeatNeet

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A member registered Dec 10, 2018 · View creator page →

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i getcha the snail spirit can be annoying.

If you're meaning the solo, it's from Magical8BitPlug! Set it to monophonic and arpeggiate when multiple notes are pressed. It's the square wave at 25% I think.

ENA mentioned. 😩😩😩

Amazing music. Amazing lore. Amazing Jam page. What more is there to say lmao. Absolute banger of a submission. I think the style and soundscape among all tracks are very cohesive. I love that you have thorough concept art of the game as well.

Also, I just saw that BOSSBEAT is becoming real!? That's like so awesome!?

This is some epic stuff. Both tracks felt intense, and I love the strings especially. Your concept is creative as well.

This evoked in me an image of nonsensical characters with incomprehensible anatomies moving around at a beach as PNG images in a 360p YouTube video, and they're all yelling something weird like "DRINK THE BLOOD SMOKE THE BANANA".

Love the first two tracks, especially "Twinkling". You nailed it in evoking the firefly imagery there. I enjoyed the composition in the credit song; however, I felt unsure about its instrumentation as the texture broke away from what was established in the previous tracks IMO. 

If I ever cross paths with The Pocketfiller again, I'll make sure to buy him a drink for his service to our humble society.

My favorite is "Ouverture", I love how it overall has a peaceful tone, but still contains the slightly dark/heavy undertone which signals the nature of your story. Definitely one of the more interesting lore I've read so far.

Dyson Sphere, Dancing Mech, Sun Energy Monopolization 🗣🔥🔥🗣🔥🔥🔥🗣️🔥😭🙏

Dyson might be poor morally, but it sure sounds like he's rich with dancing skills, making him a worthy final boss.

I think crisp and deep percussive elements paired with the more mellow keys created an interesting flavor. Seconding Jofes as the description lacks storytelling both in isolation and in its correlation to the theme. That part is integral for the jam and will allow people to understand your intent behind the track fully.

WHAT A TWIST IN THE LORE! (Poor detective...)

I love the storytelling here. The uneasiness in "Keysey" was interesting. "Then THAT Means" has my heart tho with the cool piano chops and grooves. My critique would be that "Unhide" felt too bright for an escape sequence, although I do understand that it also represents Skye's resolve. Perhaps it could be separated into two clearer sections. One for escaping and one for when Skye resolves herself to do the right thing.

Just my opinion, though. Amazing submission and as I said, super strong storytelling.

Hands down the most well-composed submission I've heard so far. Compared to others in the orchestral genre, yours certainly pop out by utilizing its full strength. Your profile mentions nonlinear adaptive music, which can be totally heard here. I can imagine the different sections paced throughout the level, engagingly transitioning into the next. Couldn't find any critiques.

An amazing submission, but I'd be lying if I said I didn't nearly jump out of my chair and wake up my dog from the beginning.

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I really like the "bass glare" at the end of each bar in Lightbringer. (idk what the actual term for it is lol)

Tell Coral when she gets to the lighthouse, she might as well strobe it up for the people of Moonglow.

"Oh wow, this is a nice and chill submission!"

2 mins later.

"Oh shi-"

The snail spirit worked hard on that solo, he said he appreciates your appreciation of his dextrous playing.

You got a nice sounding flu.

The first track was one of the more intriguing so far that I've listened to in this jam. I love how ominous it is, and the different sections felt very utilitarian. The second track broke me from that flow a bit. I think the synth selection/the way you wrote it felt too forward IMO. It's a good track still, but it breaks away from the first one.

Hope you're well now. I'd love to hear your submission in the future when things run smoothly!

👍👍👍

Thank you! Yeah, I imagined a chill, low-key story overall, and then the snail theme became quite an outlier.

The snail spirit thanks you.

When Hai Shi ramps up at 0:20, it was magical. Don't have any critiques besides wanting to hear the second track fleshed out more, haha!

Oooh, this was very nice. Love the piano's tone here. My fav has got to be the 2 shore tracks. The night one made me feel nostalgic for a day that never happened. I hope the ghost girl is well.

Ah man, this is incredible! Certain parts remind me of Studio Ghibli stuff. I can totally imagine a great story unfolding.

Thank you! I use good'ol Blender. For just working inside the program, I think it's great, but can be a bit of pain exporting to Unity.

I followed Crashsune's tutorial all the way through, and for textures, aidencantcode has a thorough video for ps1 style.

This has such an aura of mystique surrounding it. It made a rather simple setting you described intriguing. One of my favorites so far.

Although, I shall be the one to ask the tough question. Which song was meant for the pooping on people’s heads minigame? I presume the last one with all the falling sounds.

mmmmmm Un Paso is so gooodddd!

I aimed for variety. 😩

🙏🙏🙏

I def spent the most time on the last one thank you!

First of all, welcome to dah world of music making! I hope you'll have fun making tons of songs.

I second Jofes' comment on the percussion, especially the shaker. From a musical standpoint, you want movement/variety. It can be varying the velocity or taking it out for some parts. Doing that will also help reduce listening fatigue from a game standpoint.

The perfidious wench hath most egregiously absconded with my ambulatory apparatus!

This might be the first time I've heard of a game idea about an elderly person escaping their care home, haha! The tracks are super solid. I especially love the devious/playful tone in "emergency exit" and kind of wish I could hear more of that vibe.

The only critique I have is that I wish "Challenger" were a bit punchier. Aside from that, this is a solid entry. Creative interpretation of the theme also, I don't think we'll see a lot of driving entries but I could be wrong haha. Love the way you handled the pads and synths in here, especially their tone. Just the right amount of presence but not overbearing.

This is a simple but effective and emotional soundtrack. The first two tracks are my favorite as they're well-balanced and I could drown in them. I don't really have critiques at all, the only nitpick I can think of is I'm not sure about the snare tone in "at summer's end" but that's it.

I can certainly imagine the last track being used as a subtle punch to the gut of the story. Great submission.

That first song was the best intro for a disturbing story I've ever heard. The baby's cries add to the uneasiness overall, lmao. Also breakcore wooooooo-

I'm quite intrigued by the story. My guess is probably a murder/death of some sort, and we're experiencing the main character rationalizing what's happening. Only if god had existed in this world. 

This has a unique flavor. The last track really shows the analog horror inspiration. I think you were efficient with this soundtrack, as a lot of it feels minimal in a good way. The lore (dare i say it) reminds me of Silent Hill 2 haha.

This is very charming and playful. I love Bintendo.

GOT LOTSA LOCKBOXES 🗣🗣🗣🔥🔥🔥

Really enjoyed the sound design in "The Decayed". I enjoyed how the tracks gradually grow more populated the deeper you go. Connecting how different summer feels when we're adults and translating that into an unfamiliar world is a great interpretation. The first track reminds me a lot of Dorian Concept, which is cool. My only critique is that "Solemn St." felt like it could use a bit more variation and movement. Maybe even as simple as dropping the melody and leaving in drone/ambient.

☝️☝️☝️

Whoa, eight tracks, all with interesting writing, in this time frame is insane. The narrative was laid out extremely well. The setup of the story reminds me a bit of Heartworm. No obvious critiques for this one, very well done submission. One small point is that 'Lunar Eclipse' stood out by being high-end heavy compared to the other tracks.

Angry Viktor hittin' the griddy in YouTube vid les go

I dig and connect with the story heavily. The musical idea you presented supports it well. Liminal space is an interesting direction to go with the theme. I usually connect them with horror or uneasiness, but here it feels as if it's a necessary evil to help the character overcome their struggles if that makes sense.

My critiques would be that the synth at 1:28 in "Desolate Deliverance" was piercing and briefly took me out of the established tone. The drum part in "Transcendence From Chains" could also benefit from pads or chords to make it fuller, but that's a hunch and might make things muddy.

Great submission overall!