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A jam submission

shooterscopeView project page

entry for ostjam
Submitted by pseudoLudophile — 3 hours, 28 minutes before the deadline
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Play soundtrack

shooterscope's itch.io page

Results

CriteriaRankScore*Raw Score
Impression#1572.7762.867
Quality#1592.8402.933
Creativity#1622.8402.933
Overall#1642.7762.867
Composition#1692.6472.733

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Message from the artist
The hypothetical game i was making this one min beat for is a single screen twin stick shooter, where you kill enemies for a high score.

every pattern i made is some what a palindrome.
Made in FL studio. All sounds are presets from Vital, Sytrus, Harmless. Drum samples from FPC.

Difficulty

A (Normal)

Make something that has elements that can be listened to both backwards and forwards.

Link(s) of the submission on streaming services
https://soundcloud.com/ruthvik-thanda/ostjam

Number of tracks
1

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Comments

Submitted

I'm seconding Jofes here, the risers take me out of the song since they were too sudden imo. The rest of the song is nice though, a simple but effective track. If I hear correctly, aside from the 2 risers, the reversed element is the synth at 0:38. It sounds good but does run by pretty quickly, I wished the reverse theme was more of a focused point!

Submitted(+1)

I liked the opening chords. The beginning had a strong beat and accents. I think you could have done more with it, but what you've done is very nice.

Submitted(+1)

The vibe is very groovy on this!

I think the risers got a bit loud too suddenly. Adding some more sections would also be great for varieties  sake.

still I liked the beat a lot!

Submitted(+1)

I liked the vibe on this one and the drums! Good job!

Submitted(+1)

Kind of just seems like a loop more than a Palindrome, but it's nice. There are some sounds that seemingly come out of nowhere, and the lack of mixing makes them incredible jarring and loud. 

Submitted(+1)

It's an effective beat, I like the reversed bits too, good job!  Some of the sounds got a bit "jump scarey" too me, cause they were so loud, maybe have a look at the volume levels.

Submitted(+1)

I can totally picture this track in a twin-stick shooter, that's a cool beat