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TurtleBox

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A member registered Oct 22, 2022 · View creator page →

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Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Sure thing!

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

No. The CC BY SA to that degree (1a and all that) only cares if you're commercially releasing something you are claiming copyright over. Giving me credit exhumes malicious intent and is a legal "head nod" in a sense. 

I've been using the same CC BY SA for about five years now and have only had ONE issue with a Youtuber who played a game where the wrong person was credited for my music that wasn't listed in any of my royalty free pages, lmao. Dude took a commercial release I put out, took music from it, put it in his game, and Youtube Content ID asked him to credit me and he credited...someone else...then blamed me, lmao. I never knew it was an issue because it kept telling the other guy he credited that the Youtuber was appealing his strikes, lmao.


Tl;dr - I've been using the lisence for about five years, alls good. A lot of people seem to be in full fear of stuff like Content ID but I go out of my way to make sure the ONLY time stuff like that ever comes up is if someone is actually monetizing content with my work in it without credit, which typically never happens in a game jam or the envoirnment where I release these packs. But even then, I wouldn't really care or personally seek these people out. 

Please feel free to use any of the audio packs I've released on my pages. They're all free. 

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Yup

Sure, what's your discord?

You can contact me on discord via - theturtlebox

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hey, do you have a discord or somewhere we could communicate?

Hi, I'm Turtlebox, an award composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

I'm glad to hear you enjoy them! Lemme know when the game releases, I'd love to check it out!

I'll announce it here first but I'm actually in the process of entirely recreating this pack. WAV, MP3, and OGG, better / consistent mixing, and using better / updated soundbanks. Hit me up on Discord, you'll be the first to get samples if you want. 

Sure, what's your discord?

Hi, I'm Turtlebox, an award composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Only one ending? Game keeps crashing when I try to do anything but kill the pig in the end 

I'm still seeking a team, my discord is theturtlebox

Hi, I'm Turtlebox, an award composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Survive - https://theturtlebox.itch.io/survive-royalty-free-save-room-collection A collection of over two dozen loops and ambience inspired by the iconic save room themes of classic Survival Horror, with influence from titles like Dino Crisis, Resident Evil, and more. Created using my own mix of Analog Synths and ambient samples.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Survive - https://theturtlebox.itch.io/survive-royalty-free-save-room-collection A collection of over two dozen loops and ambience inspired by the iconic save room themes of classic Survival Horror, with influence from titles like Dino Crisis, Resident Evil, and more. Created using my own mix of Analog Synths and ambient samples.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

Hi, I'm Turtlebox, an award composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Survive - https://theturtlebox.itch.io/survive-royalty-free-save-room-collection A collection of over two dozen loops and ambience inspired by the iconic save room themes of classic Survival Horror, with influence from titles like Dino Crisis, Resident Evil, and more. Created using my own mix of Analog Synths and ambient samples.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial

I'm glad you really enjoyed them! 

The first track, "Sand and Towers", is the better of the two. It's the one I set up with the hopes that if people only listened to the first track of my submission that they would get the best of what's being presented. I made an effort to keep it atmosphereic and texture based while holding a structure (5/4 122bpm)  that would be listenable by the overall participants of the jam, many of who I wouldn't expect to hear something purely ambient and atmosphereic and rate it highly. More importantly I wanted a track that fit a more "main menu" or "introduction" to the sort of world we see in the painting. Not a main theme or anything, but just something more so inspired by Half-Life era menu ambience.

The second track is much more in line with non-structured ambience, There's no set bpm or time signature. It's just a layering of samples and atonal droning that in a game dev sense would work much better for actual level ambience. We're in the painting now, not just viewing it and speculating but we're hearing the sounds of the world, which don't typically end up being fully musical or listenable. 

All of the effects (reverb, delay, ect) were recorded via analog devices. 

Each song has two versions of each track, one of two passes. One with the dry channel's lifted, and a second with the FX / Wet channel's lifted instead. This was done to create two uniquely different passes of each track, one with the intention of existing as a baseline and the other to be the foundation of the texture and design space. 

Recording this way does have it's drawbacks, especially when giving myself 12 hours to record and 12 to produce / mix. But I chose to lean into the muddyness and grain and attempt to include it into the track as part of an essense of the world building. The grainy and rough verbs alluding to the sanded down rust and stone of the world presented in the painting. Hollow yet full of Tetanus. 

Had I done this digitally, I think I just would have given each track it's own individual verb channel, but kept the delays to one bus to stop the effect heard here with the Darkstar, the panning / ping ponging some folks didn't really like. Doing something like seperating the verb busses and running different FX sends through them, like one chain for time modulation, one for other verbs, one for delays, ect. Then a way to tighten it all and keep the juice without straining all the pulp if that makes sense. 

I think in one of the next jams I'm going to do a Dev log, maybe 2 hours recorded from each 12 hour day. Showing and explaining decisions being made, pedal choices and why I chose them, amp choices, VST / Synth choices, ect. A lot of people always ask about super specific stuff when I do these, especially in the realm of creating music that just sounds dirty while, like you said, still sounding professional. 

Like always I appreciate your feedback and hosting of these events. Thank you for taking a listen to my submission.

I'm very confused about the argument that you cannot pay an artist therefore you use AI generated art for a Composing jam where art is provided to us for free without cost. But to each their own. 

Thank you! I'm really happy you had a good listening experience!