really majestic orchestration, although it's not tied together by clear motifs, the composition feels very intentional, almost like it was scored to a cutscene that doesn't exist. great work!
Monochrome Media
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gorgeous atmospheres in this, and the ethnic instruments inject so much flavor into the compositions - it would not be the same if they were replaced with typical western orchestra pieces. i tend to prefer melodically/motivically-driven music in games, but stuff like this is really compelling for its sense of scale and lived-in-ness.
wow, thank you so much for the in-depth feedback! sorry about the descriptions thing though haha
means a lot that you're drawing comparisons to all these venerated jrpgs, a good number of them served as inspiration for the sound. regarding the clap thing, it was a snare flam hit - i'm not a drummer so idk if that was a sensible choice, i just did what i thought sounded alright lol
for deja vu, i can see the bass being a bit overbearing. the composition itself was inspired by bravely default, though, which had sort of a marching band-type of victory theme. i thought there was a certain whimsicality to that, which is why i went for it... though listening back i don't know if i captured that same whimsicality lol
and i do agree that the strings at 0:45-1:07 could have been boosted, hell, maybe i could have just added more melodic elements in general, it sounds a fair bit empty now that i'm playing it back.
genuinely top notch sound design, that kind of work never ceases to amaze me. truly don't know how you can just come up with that stuff!
a lot of people are talking about the incredible drop in "in my world"; to me, it's the quiet moments across the rest of the soundtrack that stand out to me which demonstrate so much attention to detail. enamored by this work, fantastic job.
these are some clean pieces of electronic music, the drum sample selection is super satisfying, the percussions in bitdance and evanescent are particular standouts for me. really love the 2-step garage flavor of bitdance, too, it absolutely has "weirdly high quality lobby music from an anime gacha game" vibes lmao. i hope this gets more attention in the coming days!
thank you for the praise! i do agree that some of my tracks weren't as full as they could have been, i'd just chalk that up to me moving fast and getting a little sloppy. as for the flute/whistle vsts, a number of the tracks used impact soundworks' ventus ocarinas, some others used an embertone whistle.