I was aggravated for the first few runs at this. Not that I didn't like what I was seeing but because as it turns out, I was playing it wrong. Once I figured out that Sarah wasn't helpless and could shoot(random button mashing did the trick), the game got WAY better. At first I didn't like how the shooting mechanics were done, but it grew on me until I actually appreciated it. Anyway, this was very good and atmospheric!
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The Legend of Sara's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #3 | 3.727 | 3.727 |
Art Challenge | #3 | 2.545 | 2.545 |
Theme | #4 | 2.818 | 2.818 |
Overall | #5 | 3.261 | 3.261 |
Music | #5 | 3.455 | 3.455 |
Overall | #6 | 3.455 | 3.455 |
Playability | #6 | 3.364 | 3.364 |
Artwork | #7 | 3.727 | 3.727 |
Story/Narrative | #8 | 3.000 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Pretty fantastic for a first effort! I'll agree with looneybits, the sound and music do a great job setting the atmosphere.
As others have mentioned, the 'need to move to shoot' thing is a bummer. To be honest, I didn't even realize you could shoot at first. I had to go back and read the instructions, and even then it took be a bit to grok how it worked.
Once I got to shooting though the game was kinda fun. There's just something 'so wrong it's right' about that cute little Sara sprite wandering around those blood soaked halls axing away at so many twisted baddies.
Good work! :)
Good job, I got creep'd out by the weird creature sounds lol if there's only one major criticism I have it's that I kinda wish it controlled a little tighter like a twin stick shooter or something I dunno felt just a tad off. BUT I still liked it quite a bit :)
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