This jam is now over. It ran from 2018-06-30 23:00:00 to 2018-07-30 23:00:00. View results

Welcome to the OGA Game Jam #2!

After the success of the first 'OGA Game Jam' last year. It's back again this year. We see some great games made by not only the OGA community, but other talented indie developers as well making use of the great assets available on OpenGameArt.org. So lets make some more!

You can check out last years entries here: https://itch.io/jam/opengame-art-game-jam

 This game jam is about creating games using assets from OpenGameArt.org.

 Since 2009 the community at OGA have been creating assets and submitting them for developers to download at no cost. The site has a huge database of artwork, music, and sound effects for 2D and 3D games, from sprites to tile sets, textures, backgrounds, and everything between, all for free!

 Lets see what great games you can make with these great assets!

 Voting Criteria

  Playability   * Music   * Sound   * Story/Narrative   * Artwork   * Overall

 Bonus Voting Criteria

 Every few weeks OGA hosts an 'Art Challenge' based on a theme selected by community member Dannorder/Medicinestorm. You could choose to base your game on the 'Theme' or include the assets created for the 'Art Challenge', or maybe both. If you do, there are 2 extra voting categories to boost your ratings!

 * Theme * Art Challenge

OGA Favourite (new)

As well as your games being rated here to declare a winner, this year, the 'OGA Favourite' vote has been introduced. This means that the OGA community members can vote on their personal favourite game of the jam. So if you don't win the jam itself, you could win this instead. Or you never know, you could do the double and win both! ( votes are cast by private messaging me on OGA website, 1 vote per member)

The Rules:

 1) You can use ANY game engine/software you desire, as long has you have the license/permissions to do so. Gamemaker, Unity, Java, HTML, scratch etc, or even you own created engine if you like, and there should be a windows default build available for download.. NO actual coding/programming until the start of the jam. Any pre-coded scripts or 'base code' should not be used until the start of the jam. Story boarding, editing, modifying, creating, locating your game assets for you project is absolutely fine. :) 

 2) You MUST use a minimum of 6 Game Assets from OpenGameArt.org. (You can use other assets aswell, so long as you have the rights/permissions to use.) If you are unable to find anything suitable for your project on OGA, you can create your own assets, but you should upload them to OGA website BEFORE the end of the jam so they can be considered as part of the 6 asset rule. By doing so you are also contributing to a great community, and we would love to see it.

 3) You must credit the Author of the assets used, even if it's not required by the license. (Because this is nice thing to do)

- Please ensure you follow the license/s  correctly for the assets you use. (for full details click on the asset license link)

- Tip: All downloads and favourites are saved in your OGA account for easy use. You can also create a 'Collection'. Add assets you use to this and it will give you a complete 'Credits' file that you can download.

- Derivatives: If the license permits you to create a derivative work of an asset, then you still need to credit the original author, and if you do, then please share it on OGA, it would be cool to see it and have it available for others to use.

4) You must have a 'Credits' menu at the title screen/start of your game with a list of all the' OGA' assets you have used in your game.

here are a couple of  good examples: Celestine, The Deciding Factor

 5) Game must not promote any sort of discrimination (such as racism, sexism etc) or political agendas, nothing that could cause offence. This jam is open to all ages. Games that have violence, horror and/or gore, I would ask that you provide some sort of warning before hand to protect younger audiences. That includes  Soundtracks/voices. (I leave that for you to decide what's appropriate) :)

6) Have fun! (That's right, it's a rule)

 There are no prizes for the winner, or OGA favourite.  Just the thrill of taking part! It's worth mentioning that this Game Jam has no affiliation with OpenGameArt itself, and has been put together as some of its members thought it would be good to have a Game Jam.

 Themes from previous Art Challenges are here with links:

Underground / PD Quick / Surt's Scraps / Share the Love / Science / Reborn /lost in time / Spooky / The Heavens / Missing Link

 And the assets created for them can be found here in this link:

 Art Challenge Collection

 Good luck everyone who participate! The OGA community is excited to see what you create with the assets available! :)

Massive thank you to Scott Matott(Capbros) for designing and creating the OGA banner art for the jam. check this link to see which OGA assets he used to create it! BannerArt

Submissions(18)

All submissions
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Browser playable (7)
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Windows (13)
macOS (5)
Linux (6)
Android (4)

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3rd Place OpenGameArt.org Game Jam #2 Entry
Role Playing
iNTRUDER
Puzzle
Play in browser
Little game made for OpenGameArt Jam #2
Adventure
Adventure
Play in browser
Blast some Aliens! Old School Style!
Shooter
Play in browser
Puzzle
Play in browser
play ping pong with the toughest AI in the world!!!
Sports
A casual scrolling game featuring airplane targeting!
Action
Play in browser
shooter made for OpenGameArt's game jam #2 ^_^
Shooter
Explore a broken world on your very own airship! Made for the OGA Summer Game Jam #2
Platformer
Escape from your kingdom and destiny for the one you love.
Role Playing
Play in browser
My entry into the OGA Game Jam #2.
Play in browser