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Mark to Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #13 | 3.235 | 3.235 |
Theme | #14 | 3.588 | 3.588 |
Fun | #18 | 2.882 | 2.882 |
Audio | #28 | 2.294 | 2.294 |
Humor | #29 | 2.118 | 2.118 |
Mood | #29 | 2.412 | 2.412 |
Graphics | #34 | 2.529 | 2.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code
https://github.com/invider/mark-to-escape
Tools used
vim, chromium, bfxr
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Comments
This feels like a classic NES puzzle game! Great work. If you continue working on this, my recommendation is to add more variety and colors to the tileset.
Weirdly challenging game! I included it in my Open Jam compilation video series, if you’d like to take a look. :)
That last level had me scratching my head for the longest time, and then it turned out to be so simple!
Graphics and sound are pretty basic (sounds were actually a bit annoying in the long run) but the gameplay works, even if some of the levels are a bit long winded. Very nice take on the Lemmings formula.
Good game, I wish there was a speed up button (not the same as a skip level), so I wouldn't have to wait for them to walk very slowly, as there ended up being a lot of downtime. Great job though for the time constraints!
Really great interpretation of the theme. I liked it, but again....I like pretty much every puzzle/thinking game haha. Great job :)
For some reason I thought the confused people would hurt me if I stand in their way, glad to see they didn't (I still don't know why I thought they would xD).
Nice idea and gret integration of the leave a mark theme. It took me some time to understand the mechanics and to learn how the exit looks like, then the first few levels were very easy. Probably the puzzles might me more fun if the rooms where smaller, especially in the first level there was a lot of space without a funtion.
The game wasn't working for me, I tried using mouse and every key on the keyboard, only thing responsive was the fullscreen button, I won't rate it though for now [incase I'm missing something] :P