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Mark My Words's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Humor | #9 | 3.122 | 3.250 |
Mood | #9 | 3.122 | 3.250 |
Theme | #11 | 3.683 | 3.833 |
Overall | #11 | 3.363 | 3.500 |
Fun | #14 | 3.042 | 3.167 |
Audio | #22 | 2.562 | 2.667 |
Graphics | #25 | 2.882 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code
https://github.com/MUGeeksAndGadgets/MarkMyWords
Tools used
Python, Pygame, Piskel, GIMP, MilkyTracker, LMMS, Vim, Emacs
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Comments
Really awesome concept! I included it in my Open Jam compilation video series, if you’d like to take a look. :)
Wow, thanks! Awesome video!
Great game !
Fell in love with the concept and the art really works. A bit sad that you could get through the whole game by just clicking randomly (just watched someone doing it), and thus missing the point.
Cool idea, although I felt like it didn't affect the game too much compared to you just having used the images the player was trying to model. Still, it added some interactivity to the story which was nice. The aesthetic worked too.
The idea of this is awesome! It is basically a storytelling system where you can choose, but at the same time you invent the pictorial language to tell the story. I had some effort running the game. The version I used could not be stopped ( the closing button of the window did not work). I might have loved also a restart button. Some objects I could not recognize (like the big T) so I had no idea how to draw the concept.
Thanks for the feedback! Indeed, some of the objects could have been represented clearer.
As for the close button problem, we have not encountered it on our test platforms (Windows 10 and Fedora). We will keep an eye out for it though. :-)
The close problem happend, when I started the game source from the Python GUI (IDLE) on a Windows 10 system. Perhaps this is an odd way to start the game. Regarding the objects, I'm curious: What does this big T with the 2 gray colors stand for?
It is a hammer (it stands for tools). We rushed development of the renaissance and future eras, so they are not as clear as we would have liked.
Very unique way of telling a story. It reminds me of a game called Sethian.
I can see the resemblance. Sethian looks amazing; thanks for the link! :^)
Hey guys! This game is awesome! The build you uploaded has a few bugs, but playing from source works fine! I think you need to upload a new zip file from the latest source. The current build won't load because it's looking for a file called 'future.png' but in the data directory it's 'Future.png'. But that bug is fixed when you pull from github, so I think you should just cut a new build from what's in github.
Thanks!
Fixed! Thanks for the heads up!