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A jam entry

Stellar WrathView game page »

An anonymous asteroid wants to destroy a solar system
Submitted by DualWielding (@DWErawpalassalg) with 7 hours, 9 minutes before the deadline

Play game

Visit Stellar Wrath's game page

Results

CriteriaRankScore*Raw score
Overall#33.6153.615
Graphics#63.6153.615
Humor#83.2313.231
Mood#83.1543.154
Audio#103.0003.000
Fun#153.0003.000
Theme#183.2313.231

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Source code
https://github.com/Erawpalassalg/Godot-Stellar-Wrath

Tools used
Godot

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Comments

(+1)

Very polished game. And quite innovative gameplay with whole star system as a sandbox. And despite that there is no sound in space, I really love the asteroid scream!

I noticed, that planets seems to be attracting each other and changing paths when passing by. Have you implemented "true" orbital mechanics for this?

Developer

Hi !

Glad you liked the game :)

No, we did not implement any inter-planets physical interactions. Godot's physics engine handles it this way.

Jam Judge(+1)

Neat game! I included it in my Open Jam compilation video series, if you’d like to take a look. :)

Developer

Thanks for taking the time to play them all :)

Hope you had fun. Here we learned that we have to make that "Help" button more visible/explicit, on the main screen :p

Such a simple concept, but so fun! I like how the asteroid interacts with each planet, and I can appreciate the sandbox-like gameplay. Also, the title scream is gorgeous. Great job!

Btw, the screaming asteroid is hilarious.

Didn't quite manage to break my personal goal of 600 points (my best try was 596 I think, and that included quite a bit of waiting at the end so that I could get every last point). Looks and sounds good, but I was left desiring something more. Perhaps level progression or something instead of just a random "sandbox" of planets? All things considered, it's a decent jam entry!

Developer

Thanks a lot ; )

Indeed, we noticed the game needs some progression mecanics too. But 72 hours, it's kinda short ! x)

Really cool idea. I like how many mechanics (for each planet type) you were able to squeeze in. I bet that more play testing and tweaking would be beneficial. Visually, the game looks very pleasing.

Developer

Hi ! Thanks for the feedback. You're right, the game could be improved with some time and love. Will see if that's worth it :)