i tried almost 2 days to fix it but it did not work, it works in the editor when i exported it did not work ,will i notice that it wasn't working after i send it , will you know what is funny while i was writing this comment i tried more last time and it work's up and i reupload it ,but the jam is over so it have no mining
Play game
adventure of guilt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall polish | #677 | 1.273 | 1.800 |
Engagement | #679 | 1.273 | 1.800 |
Overall | #680 | 1.273 | 1.800 |
Creative use of art assets | #681 | 1.273 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Afraid it's too late to rate it now but I checked it out and first impressions are good!
The guilt mechanic is such a cool idea for a stealth game.
One other problem I noticed - all the pixel art is blurry. To fix this, select all the png files in your project (search .png in godot and select everything) and go into the import tab. Set 'filter' to OFF, and reimport all.
I can’t rate this submission because the game cannot be started.
ERROR: Cannot open file 'res://level/glt1.tscn'.
At: scene/resources/resource_format_text.cpp:1228
ERROR: Failed loading resource: res://level/glt1.tscn.
At: core/io/resource_loader.cpp:278
ERROR: Failed loading scene: res://level/glt1.tscn
At: main/main.cpp:1936
ERROR: ~List: Condition "_first != __null" is true.
At: ./core/self_list.h:112
ERROR: ~List: Condition "_first != __null" is true.
At: ./core/self_list.h:112
WARNING: cleanup: ObjectDB instances leaked at exit (run with --verbose for details).
At: core/object.cpp:2135
ERROR: clear: Resources still in use at exit (run with --verbose for details).
At: core/resource.cpp:477
Submitted
Tetra Ho!
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