Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

One Simple TestView game page

A Puzzle Platformer in an unknown location, what secrets lie at its end?
Submitted by Banres — 6 hours, 11 minutes before the deadline

Play game

One Simple Test's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#523.8003.800
Sound#1543.2293.229
Creativity#2213.5433.543
Art#2523.1143.114

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Were the art assets made during the 48 hours?

Yes

Was all the music/sound created during the 48 hours?

Yes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 20 to 1 of 29 · Previous page · First page
Submitted(+1)

Nice work! I enjoyed a lot of the ideas here, the mid air jump gems, the picking up and throwing boxes, etc. All a lot of fun, I'd love to see more of this after the jam! Maybe just making the jump a bit less floaty would be the only thing I'd change, but even then it was more than fine for this puzzle style of game. Great work!

Submitted(+1)

Very solid game overall. I enjoyed the consistent art style, solid mechanics, and the sounds.

I can’t really think of much as far as improving the levels or bugfixes are concerned, as I didn’t really encounter any real bugs, nor can I come up with anything new.

All this to say that this was a pretty good game! Well done m8

Submitted (1 edit) (+1)

Very cool and smart game!

A suggestion I would give you is to reduce the spawn delay of the "jump crystals", cause when the player fails a jump he surely does not want to wait for another attempt! :P

Submitted

Great game! The only thing I can complain about is the UI - as others said.

Good job!

Submitted

Awesome game! I absolutely love puzzles, so I enjoyed this a good deal. It was nice that you combined different puzzle elements together. As others were saying, the end screen/level complete UI popped up quite late, but other than that, it was a pretty good experience. Nice Job :)

Submitted

I love the camera fish eye field of fiew! The Ui is a bit strange and slow at the end of the level! Good Job 

Submitted

Really cool game!

Submitted

Really nice, got stuck a little while but i liked it!!!

Submitted (1 edit)

I enjoyed. Interesting puzzle. I like this smoothing when you jump. Nice gameplay. That’s cool.

Good job!

Please check my game as well ;)

Submitted(+1)

The puzzle difficulty escalation was very easy to follow, but the puzzles themselves were very engaging.

Found a few bugs where you could walljump near edges and the character being a little off-center in regards to his cursor indication, but otherwise had a blast!

Developer

The cursor problem is a WebGL problem from my tests, just a quirk of playing it in the browser I think.

Submitted(+1)

For being your first game jame, I gotta say. This is impressive! You were able to pack a good number of different mechanics, and design really cool levels. I think that I was able to cheese some of them by taking advantage of the fact that, whenever you position a box below you in mid-air, your jump restarts. But aside from that, I gotta say, it was a cool game!

Developer

Thanks, it's great to hear that I'm getting somewhere with programming in c# unity! I plan to update the game with bug fixes and possible mobile support at the jam's conclusion.

Submitted

Hard for me but good game!

Submitted(+1)

Yeah I like it ! I took it to the end, and it was very fun finding solution each level ! Congrats !

Submitted

I love it!

Submitted(+1)

The level design was superb. Really well done. Finished the game then flooded the ending room with boxes until it pushed me into a wall and then filled the walls with boxes. Fantastic game.

Submitted

I finished the game.

It was really well made the game design, good job!
I don't like much the effect you did that looked like old tvs, but it's fine...

Submitted(+1)

The game was good the main mechanic was dope and very well made. The background music was groovy too

Submitted(+1)

i like the idea and the tv effect

Developer

Thanks for the feedback! When the jam is over I'll be overhauling it with more levels and maybe mobile support!

Submitted(+1)

Like the idea but found the controls a little unresponsive at times. I really liked the TV effect, how did you do that?

Developer

It's made using the Post Processing package from the Package Manager in Unity.

Submitted

Thanks I'll take a look at that!

Submitted(+1)

I love the sound affects and background music.

Viewing comments 20 to 1 of 29 · Previous page · First page