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The Coins of Fate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #26 | 2.842 | 2.842 |
Overall | #31 | 2.776 | 2.776 |
Enjoyment | #32 | 2.737 | 2.737 |
Concept | #34 | 2.842 | 2.842 |
Presentation | #36 | 2.684 | 2.684 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
only me
Software used
Unity, Adobe Photoshop
Use of the limitation
I incorporated the limitation as the main mechanic of the game, losing the coins is beneficial to the player character
Cookies eaten
seven
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Comments
First of all, I think this is a great game idea/concept. Good job. I like the Game Boy palette, though I think it would have helped a lot if the art style/resolution matched Game Boy a bit better. But with the time restrictions of this game jam, I think it's great.
I liked this game because it has exciting music and unusual graphics.
Pretty fun! I like the look and the music. It would be nice to have a restart stage button in case you get soft locked by picking up too many coins like I did! :)
Very good idea! And I loved the screen style. Maybe I would add an old tv/video screen effect.
Interesting game with a good main mechanic, and great use of the limitation. As others have said, the biggest issue is the player collision (or whatever is causing the player to get stuck on tiles). Good job!
Some clever puzzles here.
As many other players noted, there is a problem with the player constantly getting stuck. I can't tell if the problem is collision per se or whether it's friction. If the latter, just create a Physics Material 2D that has 0 in the Friction field and attach it to the player's Rigidbody2D component.
Also, when working with pixel art, you shouldn't use interpolation. It just looks fuzzy.
The idea is good and it has a lot of levels.
But maybe I would have spent more time fixing the collides because is unpleasant get stucked in the middle of a corridor.
Good luck with it!
Fun game, but it's annoying when you get sticked to the walls.
Nice style, like in old games!
The music is nice, but I was struggling with the collision too.
Nice game with a simple but interesting mechanic. I think I was struggling with collisions but otherwise it was fun to play, had a bit of strategy and great aesthetic and tunes
This surprised me, the game is very cool, to correct collisions so as not to stumble and it can be cool to stick to the game. It's just a pity that I went through 5-6 levels and accidentally picked up an extra skull and lost, but I couldn't return to the same level. I liked it! the music is cool by the way
This game graphics remind me to Game Boy, really lovelly!