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A jam submission

Speed Golf!View game page

Where par doesn't matter
Submitted by CuriousCinni — 9 hours, 14 minutes before the deadline
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Speed Golf!'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#223.5363.536
Enjoyment#233.2863.286
Concept#253.3933.393
Overall#333.2323.232
Use of the Limitation#522.7142.714

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
CuriousCinni - CuriousCinni.itch.io

Software used
Unity

Use of the limitation
Normal golf requires patience and the aim of a minimal par, this game forgets all that and insists you keep moving to finish the game as soon as possible!

Cookies eaten
2GBs of cookies

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

+ it's a nice golf game
+ the levels' difficulty evolves smoothely

- the limitations were not implemented at all. There is no penalty for taking your time when hitting the ball. The only thing "not stopping" in this game is the clock.

Submitted(+1)

i enjoy it nice one ♥ , but i dont think us the limitation well

Developer(+1)

Thanks for playing!

Submitted(+1)

This was a lot of fun! The controls were pretty satisfying and easy to understand. My only criticisms are that I found the music to be a bit repetitive, I was pretty tired of hearing the song by the end of my first run.  One other small thing Is that I found the putter placement to be pretty tricky sometimes, some shots that I thought were lined up pretty well would just barely move the ball at full power presumably because I was too far forward - this may not be a bad thing from the skill based game perspective but I feel like some visual indication of what good alignment is, or maybe some indication of what went wrong with a weak shot, might be nice!

Developer

Glad you enjoyed! A guide on the putter is a nice idea, gives the user more control, I'll definitely keep it in mind :)

Submitted(+1)

Oh man, I thought for a second when the ball went into the water next to the last hole I was gonna have to start that all over again. Thank god you had checkpoints haha. Nice game with a cool concept. The music is relaxing too.  I noticed some screen tearing on what I believe is a tilemap. If you add your tiles into a sprite atlas, that should remove the lines between tiles you see every once in a while.

Developer(+1)

Haha glad you enjoyed! I noticed all the screen tearing towards the end but sadly didn't have time to look into a sprite atlas, but now it'll definitely be something I learn to do for the next game! 

Submitted(+1)

Very nice game. I'd appreciate it a lot if you could check out my submission too!

Developer

Thanks for playing!

Submitted(+1)

i enjoyed the game! the camera shake is a bit too much imho, it doesn’t really fit the nice little “clonk” sounds. i think the threshold for saving a spawn point is a bit too low, because i often had to restart the water levels completely.

would also be pretty cool if you could shoot the ball across water if you hit it hard enough.

i think that was ok

Developer

Glad you enjoyed! The screen shake is a bit much when playing in full screen, didn't have the time to balance it out with the normal mode sadly :( I quite like the speed aspect of the water levels! High risk high reward with going quick on them for a lower time :) Thanks for the feedback!

Submitted(+1)

I really liked your game!

A little idea though. I think it might be cool if every time you click, you swing and the power bar is always going.

Developer(+1)

Thanks for playing! Cool idea, would work well with the no stopping limitation too! :)

Submitted(+1)

nice game

Developer

Thank you!

Submitted(+1)

Really good game!

Developer

Thanks for the kind words!

Submitted(+1)

It's a fun game, I really enjoyed it!

Developer

Thanks for playing, glad you enjoyed!

Submitted (1 edit) (+1)

Love the music, glorious tuba escalation lol. The controls feel very nice and intuitive

Developer

Glad you enjoyed!

Submitted(+1)

I like this take on golf. Had some issues where the power bar would fill at about half the speed and then at full power would only hit for half strength based on how far the ball went.

Developer

Glad you enjoyed! Weird bug, haven't experienced it yet but I'll keep it in mind :)

Submitted(+1)

Love the spin-off of the classic golf game experience. 

Developer

Glad you enjoyed!

Submitted(+1)

This game has really great UX: control of player so enjoy me! I love it!

I'd like to check out the upgraded next version of the game in the feature.

I hope my feedback was useful! I'd appreciate it a lot if you could check out my submission too!

Developer(+1)

Thanks for the feedback! Was a lot of fun making, might come back to it in the future :)

Submitted (2 edits) (+1)

I was sure that the golf game can surprise me, I played some jam games about golf. And now I definitely can say that the concept of controlling very curios. It needs some improvements about physics, number of game mechanics. But it's totally cool! ;)
Seems the player lacks some of the motivation why I should be speedy and move ahead to the hole


Developer

Thanks for the feedback! Had a lot of issues with the physics when making it, in Unity Engine it was great, then for some reason the physics completely mess up in any of the builds so I hacked together a fix haha. A motivation for going fast would definitely be a good idea!

Submitted(+1)

I unfortanetly can' get a hang of the control scheme, the graphics are beautiful tho.

Developer

Thanks for playing! What about the controls was confusing

Submitted

I didn't understand how to kick the ball

(+1)

Really fun game with a great audio track and artwork :) 

Enjoying to play

Developer(+1)

Thank you my guy!

Submitted(+1)

the art is so cool, i loved the mechanic of the game 

Great Game :)

Developer(+1)

Thank you for the kind words, glad you enjoyed!

Submitted(+1)

Very fun game!

Developer

Glad you enjoyed!

Submitted(+1)

A nice chill game, even though water gave me some anxiety. But the graphics looks a little sketchy because the pixel size doesnt match up between different object and some of them look like they have a filter on or maybe they are just overdetailed. 

Other than that it is a solid game.

Developer

Glad you enjoyed! Had a go at making the art myself this time but didn't have time to make a tileset, will keep it in mind for next time :)

Viewing comments 21 to 2 of 21 · Next page · Last page