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FroBros

53
Posts
8
Followers
11
Following
A member registered Apr 12, 2020 · View creator page →

Creator of

Recent community posts

Thank you for playing it!
It is a pretty old project and we are glad you like it :)

Wow, I am really impressed.

I love the mechanics, the interaction opportunities and their presentation.

I felt like discovering new things every ten seconds.

+ tutorial checkbox 
+ fitting style (visual + SFX/theme)
+ all in all a great line defense mechanism

- balancing seems to be a topic. 5 rows, 3 defenders and too little defense possibilities on runtime. too many enemies maybe? we don't know

+ sweet composium of visual artstyle and sound
+ intuitive tutorial, easy to grasp for us
+ elements seem to be balanced (spawns, hammer/archer attacks)
+ high replayability (wanted to achieve a higher score)

- WASD and isometric view is a topic for itself
- no restart button

+ nice idea for a puzzle platformer

+ level design suited for the abilities
+ helpful state visualization on top of the screen

-The 5 and 6 is not used at all. Also, 1 2 3 and 4 are not located on the dice as you present it

+ Nice visual effects (trail, screen shake), suiting SFX 
+ balanced state of the die (disadvantage, neutral, advantage) 
+ the die changes its state decreasingly when there is no player input. otherwise, the game could be broken with a resting orange die. 

- no "Main Menu" button
- grey coin = 1 point, golden coin = 2 points? unclear

It's really entertaining. I like the math in it.

It would be fun if the enemies react to your dice choices.

Thanks :)

Wow, all three of us are happy to see our game being played on your twitch channel :D

Thanks for playing it man, and we really appreciate your thoughts and suggestions <3

Love it!

+ really nice game mechanic
+ the colosseum feeling is great (cheers and NPCs)

- textures, 3d-models, and animations

Hmm, good point.

+ it's a nice golf game
+ the levels' difficulty evolves smoothely

- the limitations were not implemented at all. There is no penalty for taking your time when hitting the ball. The only thing "not stopping" in this game is the clock.

+ the music is encouraging!

- it feels really unfair to lose since the obstacles' colliders are bigger than their sprites! They should at max be the same size as the sprites
- sometimes I cannot continue playing when I hit an obstacle and need to reload the page (bug?). This makes losing especially frustrating.

+ the audio is great
+ the visuals are minimalistic and on point

- it's really confusing to comprehend what is happening
- the instructions and stats are not readable
- it's not a sports game at all

We put the instruction on the itch.io page itself.
You just need to scroll down.

Thanks for playing it.

Thanks for your feedback!
The SFX couldn't be integrated in time since we were using a new plug-in and had a lot of issues on the way.. In the finalized version, you can hear the ball bounce and the players react :)

Thanks! Since we had not much time left, we outsourced the instructions to itch.io description, we apologize. Glad, you guys enjoyed it

Enjoyable game! Nice idea with the four limbs and QEAD mapping. The music fits perfectly to the game feel. Great!

(2 edits)

Thank you for the positive feedback.

We also updated some visuals and will update it in itch as soon as the jam is over.

So it may be worth to revisit :)


EDIT:

Apparently, the rules of the jams allow updating the project during the voting phase, so feel free to play it anytime soon.

+ nice intro and tutorial
+ cool level design with the turrets
+ fitting for the jam
(-) the screen shake is a bit too heavy
(-) the sfx when a goal is achieved could be less aggressive

+ nice minimap
+ the yellow cars crash into the player mercilessly
+ cool music theme

- the yellow cars crash into the player mercilessly (at the very beginning)
- multiple stages would be better

+ cool setup of story. we feel like a criminal!
+ nice pick of music, very intense
- the jumps are always of the same height
- the objects are always in the same distance to each other, as it seems. no variation
- the guy with the bomb is ... doomed? :P

+ hearing the guys cheer and the cricket when everyone is calm (sry for spoiler, guys) is a nice touch of sound design
+ encouraged to continue pressing the space bar once the crowd cheers
- no game unfortunately

This game reminds of the following endless runner:
It is basically the same game with a slightly different UI.

I Paid Game Developers on Fiverr to Make the Same Game - YouTube [6:03]

(1 edit)

+ No stopping is not just a limitation - its the whole game
- This is not a sports game at all.
- Layering issue: (hope this screenshot is visible for you)

Layering issue

+ Nice idea for a mobile game
+ The art style is suiting for the theme of the game
- Sometimes it is not clear whats an obstacle and what is not an obstacle
- The music theme is irritating and the loop is not in sync

Could be your browser. Which one do you use? 

Thanks for the feedback. 

simple but beautiful visuals, great sound and unique mechanics. well done.

keep up the  good work.

@all thanks everyone for the feedback.  

beautiful game, with unique and great puzzle mechanics. 

got hooked with the visuals. keep up the good work.

fun game. got stressed out with all the meetings, email and pop ups, almost a horror game  :D
great art and sound.

fun game. keep up the good work!

Simple and fun. Had problems with the controlls and the perspetive at first, but you get used to it. 

The red and yellow square have to touch the green square. The first level can be confusing. Try to restart(Escape) the level and just go up straight.