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A jam submission

Slime ParadoxView game page

a puzzle game about slimes
Submitted by BigEKaiju — 2 hours, 10 minutes before the deadline
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Slime Paradox's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#14593.0913.091
Presentation#19233.0453.045
Overall#23092.8942.894
Originality#34042.5452.545

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you control 2 slimes at the same time

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

fun game :) 

Submitted(+1)

Fun little game. Great work <3

Submitted(+1)

Neat and fun, great design for space balance

Submitted(+1)

very cute little game

Submitted(+1)

fun game. keep up the good work!

Submitted(+1)

interesting idea, plus it was fun to play! good work :)

Submitted(+1)

Very fun little game with good level design and decent pacing

Submitted(+1)

Great job! Enjoyed the music, the aesthetics and the gameplay! Really cool presentation and execution overall - but like a previous comment I'd agree that I've seen similar games to this in the past. Overall good job!

(+1)

This was fun!

I've seen games like it before, but never played one. I found the puzzles to be challenging but achievable, which was just right for me.

The core mechanics are well-introduced and easy to understand. New elements are added at a good pace, and visual cues make it easy to intuit what they do.

The exception for me was the timed zappers on the last level: at rest, these looked sort of like buttons, which they're not; then when they flash, they look damaging, which again, they're not; then when they turn to a solid block of colour, they don't look especially dangerous or important, which they suddenly are! Of course, this was easy to work around with trial and error, so it certainly wasn't a big issue.

The art was simple but pleasing. It looks like the time was invested on the slimes over the rest, which was a good choice.

Overall, I liked it very much. Thank you!

Developer

Thanks i can see now how the tiles at the end could be confusing 

Submitted(+1)

it was nice puzzle game and good experience to play overall

Submitted(+1)

Good puzzle game, there are a lot of elements to build from and make something bigger. The last level's flashing blocks are a little deceptive with their timing for being passable.